Hi, regarding the missing method "current_game_scene" I thing, that this is really missing in the last release of kRPC mod. Kindly see the dump bellow:
Python 2.7.11 (v2.7.11:6d1b6a68f775, Dec 5 2015, 20:32:19) [MSC v.1500 32 bit (Intel)] on win32
Type "help", "copyright", "credits" or "license" for more information.
>>> import krpc
>>> conn = krpc.connect(name="Python kRPC")
>>>
>>>
>>> dir(conn.krpc)
['__class__', '__delattr__', '__dict__', '__doc__', '__format__', '__getattribute__', '__hash__', '__init__', '__module__', '__new__', '__reduce__', '__reduce_ex__', '__repr__', '__setattr__', '__sizeof__', '__str__', '__subclasshook__', '__weakref__', '_client', 'add_stream', 'get_services', 'get_status', 'remove_stream']
>>>
>>>
>>>
All methods, but property "current_game _scene", are listed and works:
>>> conn.krpc.get_status()
version: "0.3.4"
bytes_read: 294
bytes_written: 848304
rpcs_executed: 3
max_time_per_update: 10000
adaptive_rate_control: true
blocking_recv: true
recv_timeout: 1000
time_per_rpc_update: 0.00102034467272
poll_time_per_rpc_update: 0.00100139586721
time_per_stream_update: 7.25567679183e-06
>>> conn.krpc.current_game_scene
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
AttributeError: 'KRPC' object has no attribute 'current_game_scene'
>>>
Thank yuou for your response and time. Really appreciate this mod and you effort.
J.