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MrBark
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About me
Rocketry Enthusiast
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Finally, I was able to recreate the Apollo 12 mission of surface rendezvous. Unlike Apollo 12, I was trying to join up with another manned craft. Hopefully, NASA will actually do this one day. I launched two missions back to back. Differences in the orbit meant that one crew had less fuel, so I landed them first. The crew with more fuel was given the tough job of landing next to them. I found at from previous attempts that it\'s a lot easier if you orient the camera and the 8-ball so that the directions match. It\'s easier to eyeball it. I know a lot of you have done this already. I salute you. It was tough but fun! From above. From the side. From the second lander, the experienced crew. From the first lander, the rookies. The map. The Kerbal postage stamp.
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I would like to join the club with my Cradle-4, [v14][stock][Mun-Lander]: http://kerbalspaceprogram.com/forum/index.php?topic=8446.0
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This ship is even better than the last! I found that I could change direction under booster power, just not at 100%. I also had a TON of fuel to land on the Mun and get home. I still had some fuel in the boosters for Munar Orbit Insertion. They lasted that long. It was almost too easy! I hope you guys have as much fun as I do flying it.
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[v0.13.3] [stock] [munar craft] Muna One
MrBark replied to Mattstopher's topic in KSP1 The Spacecraft Exchange
Welcome! Cool ship. Write down the RCS controls and have them in front of you. After a while, the munar landings will seem routine, if not easy. -
Around the Word (Twice) and Back Home!
MrBark replied to xeranes's topic in KSP1 The Spacecraft Exchange
That\'s cool. The closest I came was after a munar mission. I landed in the ocean to the east, but I did see the blinking lights of the space center at night as I passed over. Shame about the boys, though. -
A Big Howdy and Project Lonestar [STOCK]
MrBark replied to Chairborneranger's topic in Welcome Aboard
Nice post. Cool mission! Welcome aboard. -
I could not download this Saturday evening. The server was too busy. I said to my wife, 'Just wait, I\'ll download it first thing Sunday morning without a problem because the gamers will be sleeping at that point after playing all night.' It was a safe bet, and sure enough...
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Easiest option, IMO: Maria, the dark grey portions of the Mun. When viewing the Mun from Kerbin, note the one on the left. It\'s pretty equatorial. Prime target #1, in my book. Establish a 50K x 50K equatorial orbit around the Mun travelling 270-degrees, clockwise when viewing the Mun above it\'s north pole. When your ship crosses the Mun\'s orbital path behind it\'s direction of travel, i.e. when it comes from the far-side to the Kerbin-side, deorbit so the crash landing site is on the far western (left) edge of that 'sea'. Then, cruise until you get over the 'sea\'s' eastern (right) edge, and power the engine for a landing attempt. I mean, you\'ll at least crash there, but if you\'re good, you\'ll land there. Rationale, if you always fly with the same reference points, you should be in the ballpark, but your manual flying skills will determine how close you actually get. Please note, I\'ve done this with the version 13 small engine with no problems. I haven\'t gotten around to testing the newest version 14 small engine, so I don\'t know if it has enough thrust to land with this flight profile. I look forward to trying it though.
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I believe everything but the banana clip. Are you SURE about that one?
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Out-dated THE VERY DAY I post it. LMAO. Oh well, v0.14 Cradle-4 has been built and, thanks to the save feature, is currently enroute to the Mun. If you two guys who downloaded Cradles 2&3 enjoyed it, you\'ll love 4. I added some new features, and now an enhanced lander can make it into orbit in under two stages, meaning TMI can be accomplished partially with the boosters, a fuel savings! I want a successful mission before posting the .craft file though, so you two stay tuned.
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Really? Under BOOSTER power? I\'m surprised. However, MrBark Rocketry Designs Inc. cannot be held liable for any and all damages, including loss of life, resulting from operating the rocket outside of designed parameters.
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I think I posted everywhere EXCEPT the right place, so here\'s my Cradle-3. I\'ve had four successful munar landings, and two successful munar missions with it. Enjoy, but remember this: DON\'T CHANGE DIRECTION UNDER BOOSTER POWER. Wait for apoasis to be 70K, around 40K of altitude, shutdown, tilt, power up. Also, remember to dump the boosters when the four engines cut out.
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Just tried 2.5. It works, but you\'re right. The orbit I ended up in wasn\'t as efficient. Not solid on the math, but I\'m pretty sure the fuel I used to raise my apoasis up from 2.5 to 5 was definitely less than the fuel I used to change the orbit that 2.5 put me into. Now I\'m curious what the most efficient apoasis would be, but those math skills left me long ago, if I ever had them.