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Guille

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  1. Hi sim enthusiasts I want to show you a really detailed sim, its a future spaceship simulator wich is being developed by Michael Juliano, he worked for a decaded as a USAF mechanic, studied physics and worked for a few decades in videogame development. The sim is therefore higly accurate in terms of how ship systems interaction with each other in case of failure during combat or deterioration. Of course full Newtonian physics are implemented and every system is physically modeled. The sim is on Steam Early acces so even if it only has a few (some of them quite challenging) missions and a sandbox to test your abilities a full dynamical campaign is on the line, I´ve been following this sim for 2 years and the developer has never failed to acomplish his goals. Some closer installments are EVAs and inflight repairs. Right now a utility ship is implemented, 3 more combat ships are on the line. Lots of people have asked for Automation of processes (less button clicking) and VR, this are both on the line but those buttons and procedures will still be needed when your computer gets damaged, Track Ir is already working and there are plans for Oculus, Vive... If interested have a look at the Steam page or official forums http://steamcommunity.com/app/366000 http://isiforums.net/f/forumdisplay.php/166 Thank you for your time
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