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Tommy Atkins

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Everything posted by Tommy Atkins

  1. Heh both the FASA one with this fix and the one from your own mod fly beautifully Thank you so much! Frizzank, I just want to say thanks for creating this mod, it has taught me much and brought me a lot of fun!
  2. Cheers guys that might help! It has been liquiding me off for months that I can't get the original Atlas to fly. My best result so far was with 8 verniers added near the top of the main tank and near the booster. CobaltWolf I might have missed something here but I can't find any gimbal settings for the booster engines. On the subject of gimbals and Fasa, is there a prefered setting for them because most of the engines are all over the place if you don't change the default setting (God I feel so noobish asking this considering I've been playing KSP for months now) Anyway thanks for the help!
  3. So this is a rather embarrassing question but I've been running into considerable trouble with launching an accurate Mercury-Atlas (read: with only two Verniers). Each time I launch the verniers begin to move around in an increasingly erratic manner around t+30 causing the booster to pitch over and spin itself apart. I can get it to launch just fine with additional verniers but I'm going for an accurate NASA recreation and I sort of want to get this right. Sorry if this has been asked before and great mod, it has given me immense joy!
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