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Khonran

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  1. You are a gentleman and a scholar. Thank you, good sir.
  2. Thanks for the info. I did make some progress by making a contra-rotor design, and it was much more stable, but I'm still running into strange behavior in flight. The aircraft constantly wants to roll to one side and pitch up. The faster I go the worse it gets. It does let up when I reduce the authority limiter on the blades slightly but then I also lose altitude. Also, I have the pitch, yaw, and roll controls linked to the blades. I'm not sure if that's a good idea or not. But during flight rolling to the left also causes the aircraft to pitch down, while rolling to the right causes a pitch up behavior, and when I roll I also yaw. It's actually more effective to use the roll controls to control pitch than it is to use pitch controls. Maintaining a steady course, speed, and altitude is an insane balancing act of keeping the nose down, messing with yaw constantly to stay on course, rolling to control pitch and roll, and fiddling with the authority limiter of the blades to keep altitude and reduce what seems to be a retreating blade stall. I haven't messed with the Kal-1000 just yet tho. My goal was to make a relatively low tech helicopter for short-medium range surface science contracts in career mode, so I'm trying to stick to early to mid game tech. I'll keep messing around with it tho, see if I can figure out what's going on.
  3. What's your secret? All my designs can take off fine but are completely uncontrollable once airborne. They pitch, yaw, and roll seemingly at random. I have to fight the controls constantly but eventually I crash anyway. The blades stay deployed but I flattened the blades out in the hangar so they don't generate lift. I also set the authority to 0 and bind it to throttle. For flight I set the RPM limit to ~300 and bring up the torque. I let the rotor slowly reach the RPM limit then I slowly increase the authority. I then lift off real easy. I adjust the torque to maintain RPM but it doesn't matter because I'm already drifting like crazy. I have a tail rotor that I thought I could use to trim any yaw caused by torque. Both motors are set to 1%. What am I doing wrong here? Nevermind. Apparently the game doesn't like a single counter-clockwise rotor.
  4. This is awesome. I finally don't die on night landings. Anyone have a couple quick pointers on how to integrate this into the ASET prop MFD?
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