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rocketman768

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Everything posted by rocketman768

  1. I have been unable to undock my lander from my command module. This REALLY sucks and ruins the game for me. I have tried dozens of times and I have not once in the whole game been able to undock. Save game: https://dl.dropboxusercontent.com/u/18327217/Khilip_undock_bug.zip
  2. KSP Version build id = 01289 2016-06-21_20-33-48 Branch: master Objective Want to launch KSP to play. The KSP window appears, but it is black. After a few moments, the beachball appears, then I have to force quit. Logs Kerbal Space Program - 1.1.3.1289 (OSXPlayer) OS: Mac OS X 10.11.6 CPU: Intel(R) Core(TM) i7-4870HQ CPU @ 2.50GHz (8) RAM: 16384 GPU: AMD Radeon R9 M370X OpenGL Engine (2048MB) SM: 30 (OpenGL 2.1 [2.1 ATI-1.42.15]) RT Formats: ARGB32, Depth, ARGBHalf, Shadowmap, RGB565, ARGB4444, ARGB1555, Default, ARGB2101010, DefaultHDR, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8 Log started: Sun, Aug 07, 2016 07:26:43 [LOG 07:26:43.808] ******* Log Initiated for Kerbal Space Program - 1.1.3.1289 (OSXPlayer) ******* [LOG 07:26:44.104] MainCanvas MASK: 3458764513820540928 [ERR 07:26:44.114] Couldn't open /Users/philip/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Plugins/3DConnexionWrapperU5.bundle/Contents/MacOS/3DConnexionWrapperU5, error: dlopen(/Users/philip/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Plugins/3DConnexionWrapperU5.bundle/Contents/MacOS/3DConnexionWrapperU5, 2): Library not loaded: /Library/Frameworks/3DconnexionClient.framework/Versions/A/3DconnexionClient Referenced from: /Users/philip/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Plugins/3DConnexionWrapperU5.bundle/Contents/MacOS/3DConnexionWrapperU5 Reason: image not found [ERR 07:26:44.116] Couldn't open /Users/philip/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Plugins/3DConnexionWrapperU5.bundle/Contents/MacOS/3DConnexionWrapperU5, error: dlopen(/Users/philip/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Plugins/3DConnexionWrapperU5.bundle/Contents/MacOS/3DConnexionWrapperU5, 2): Library not loaded: /Library/Frameworks/3DconnexionClient.framework/Versions/A/3DconnexionClient Referenced from: /Users/philip/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Plugins/3DConnexionWrapperU5.bundle/Contents/MacOS/3DConnexionWrapperU5 Reason: image not found [WRN 07:26:44.118] [SpaceNavigatorMac]: Could not initialize device. /Users/philip/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/KSP.app/Contents/Plugins/3DConnexionWrapperU5.bundle/Contents/MacOS/3DConnexionWrapperU5 [LOG 07:26:44.121] ActionCanvas MASK: 3458764513820540928 [LOG 07:26:44.278] Load(Assembly): KerbalEngineer/KerbalEngineer.Unity [LOG 07:26:44.279] AssemblyLoader: Loading assembly at /Users/philip/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/KerbalEngineer/KerbalEngineer.Unity.dll [LOG 07:26:44.298] Load(Assembly): KerbalEngineer/KerbalEngineer [LOG 07:26:44.298] AssemblyLoader: Loading assembly at /Users/philip/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/KerbalEngineer/KerbalEngineer.dll [LOG 07:26:44.299] Load(Assembly): KerbalEngineer/MiniAVC [LOG 07:26:44.299] AssemblyLoader: Loading assembly at /Users/philip/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/KerbalEngineer/MiniAVC.dll [LOG 07:26:44.300] Load(Assembly): Squad/Plugins/KSPSteamCtrlr [LOG 07:26:44.300] AssemblyLoader: Loading assembly at /Users/philip/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/Squad/Plugins/KSPSteamCtrlr.dll [LOG 07:26:44.300] Load(Assembly): Squad/Plugins/SaveUpgradePipeline.Scripts [LOG 07:26:44.301] AssemblyLoader: Loading assembly at /Users/philip/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/Squad/Plugins/SaveUpgradePipeline.Scripts.dll [LOG 07:26:44.301] Load(Assembly): Squad/Plugins/Steamworks.NET [LOG 07:26:44.301] AssemblyLoader: Loading assembly at /Users/philip/Library/Application Support/Steam/steamapps/common/Kerbal Space Program/GameData/Squad/Plugins/Steamworks.NET.dll [LOG 07:26:44.303] AssemblyLoader: Loading assemblies [LOG 07:26:44.331] VesselModules: Found VesselModule of type FlightIntegrator with order 0 [LOG 07:26:44.332] VesselModules: Found 1 VesselModule types System MacBook Pro (Retina, 15-inch, Mid 2015) - Technical Specifications Display Retina display: 15.4-inch (diagonal) LED-backlit display with IPS technology; 2880-by-1800 resolution at 220 pixels per inch with support for millions of colors Native resolution: 2880 by 1800 pixels (Retina); scaled resolutions: 1920 by 1200, 1680 by 1050, 1280 by 800, and 1024 by 640 pixels Processor 2.5GHz 2.5GHz quad-core Intel Core i7 processor (Turbo Boost up to 3.7GHz) with 6MB shared L3 cache Configurable to 2.8GHz quad-core Intel Core i7 (Turbo Boost up to 4.0GHz) with 6MB shared L3 cache. Memory 16GB of 1600MHz DDR3L onboard memory Storage1 2.5GHz - 512GB 512GB PCIe-based flash storage Configurable to 1TB flash storage. Size and Weight Height: 0.71 inch (1.8 cm) Width: 14.13 inches (35.89 cm) Depth: 9.73 inches (24.71 cm) Weight: 4.49 pounds (2.04 kg)2 Graphics and Video support Intel Iris Pro Graphics 2.5GHz - 512GB Intel Iris Pro Graphics AMD Radeon R9 M370X with 2GB of GDDR5 memory and automatic graphics switching Dual display and video mirroring: Simultaneously supports full native resolution on the built-in display and up to 3840 by 2160 pixels on up to two external displays, both at millions of colors. Installation Installed it 2 weeks ago via Steam. Played yesterday night without issue. This morning the problem happened and I can no longer play.
  3. I'm new to this game and I wonder if I'm missing something. I had a perfectly-symmetric rocket I was trying to launch yesterday. The first stage was 3 boosters placed with the symmetry tool around an empty body section. When I went to the launchpad, I could see the rocket go downwards a bit, jiggle, then settle off-vertical with one of the 3 boosters slightly below ground. It was slightly different each time I reverted to launch, and once the rocket just completely tipped over and exploded. I tried putting launch stability enhancers in 3-symmetry around the first stage. That kept the rocket straight on the pad, but as soon as they let go, I took off at a 70 degree angle with some minor rolling. I solved it accidentally by reverting to VAB and relaunching (after removing stabilizers). Somehow it settled and launched straight. So, why did it settle off-vertical?
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