MaxPrime
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Everything posted by MaxPrime
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Target tracking icon? info bar thingy
MaxPrime replied to MaxPrime's topic in KSP1 Gameplay Questions and Tutorials
well dont i feel dumb toggle ship labels. its right there in the controls. i looked through them multiple times and somehow never clued in that it was a ship label..... thank you -
hey gentlemen im having an issue when trying to do rescue missions or during docking. ive got the target set as target but when im coming into said target its not highlighted so finding it is literally a shot in the dark. i am managing to complete the missions with the navball but would really like the help of this visual aid. is it a setting somewhere i have to turn on? ive searched but cant find anything. recently came into the light from console but there it was just always on i guess. any help on the subject would be greatly appreciated
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[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
MaxPrime replied to cybutek's topic in KSP1 Mod Releases
thanks very much, just switched over from console and have no idea what im doing lol -
[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
MaxPrime replied to cybutek's topic in KSP1 Mod Releases
pardon my noobness but is there a way to get an older version for 1.2.2? -
This guy is a comedic genius
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Australia PS4 release.
MaxPrime replied to JeZuS RoDriGuEz's topic in KSP1 Technical Support (Console)
I can't imagine them releasing in more regions until they can make it work without corrupting your data or losing your save file -
Console Patches Update Discussion
MaxPrime replied to James M's topic in KSP1 Technical Support (Console)
Flying tigers definitely dropped the ball completely but squad allowed the product to be sold to customers in this condition, id say the blame lies with both parties. Maybe even tilted more towards squad. How do you let your product be introduced to the console crowd in this condition? Baffling. Sony and Microsoft get some blame from me as well as I expect them to catch things like this in QA -
I solved my Crash Issues - Xbox One
MaxPrime replied to Sublight's topic in KSP1 Technical Support (Console)
Thought this as well, don't get your hopes up I made it all the way to landing on duna In Career mode being g sure to delete all craft and debris as soon as possible and still ended up with crash to desktop and corrupt data. It does however seem to let you progress a bit further before it happens -
Console Patches Update Discussion
MaxPrime replied to James M's topic in KSP1 Technical Support (Console)
Super appreciate the update, everyone knows your working on it but getting little updates like this makes a difference in my mental state -
OK that's embarrassing, I seriously messed around for an hour at least without figuring out to pin one and open the other. Thanks guys appreciate the help
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Anyone figured out how to refuel while docked? I've got a shiny new science station And lander in orbit And cant figure out how to transfer fuel from the station to the lander
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as a paying customer who has been sold a completely faulty product I'd like some honest answers. 1. Do you think it's right to knowingly sell broken software? 2. How much testing was done? 3. With so many game breaking bugs already fixed in previous of versions on PC I'm left to ask why you would do this? There is 0 chance you thought the game was good to go. Where is the patch???????????????? How about some transparency and frequent updates for the people whom you ripped off.
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Basically your going to have to wait for a patch the entire thing is a fing mess, squad should be embarrassed about the entire thing. Great introduction to console users, here enjoy our game for a few hours until it starts crashing, freezing and corrupting your save data.
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Maneuver nodes not available
MaxPrime replied to MaxPrime's topic in KSP1 Technical Support (Console)
Ya the quick save fix is working sort of(sometimes I have to load several times) but it's at least manageable. Hopefully the patches are on the way to fix things a bit. Love me some ksp -
This is a very bad experience on console
MaxPrime replied to jdub's topic in KSP1 Technical Support (Console)
I all honesty I'm shocked the game was allowed onto PSN in its current state, font get me wrong I love it but right now on consoles it's a disaster. Sony has been pretty decent I'm the past few years at not letting games get through with many many game breaking bugs/poor design decisions . I guess ksp slipped through. Damn shame too as it's a hell of a game -
Maneuver nodes not available
MaxPrime replied to MaxPrime's topic in KSP1 Technical Support (Console)
Ya exactly, if you don't hold the button long enough you end up focused on the sun, you'd think I would just learn to hold it longer but nope, guess I'm a slow learner -
Maneuver nodes not available
MaxPrime replied to MaxPrime's topic in KSP1 Technical Support (Console)
Ya no not in career and I'm a long time PC player so I get that part. First I thought it was the was changing the flight controls to advanced but I just had it happen again and this time I was sitting not even playing just eating chips and zoning out on the screen. To be clear for anyone else reading this it is happening to me mid flight after I've already used the nodes then seemingly randomly they are inaccessible -
I keep getting into a situation where I cannot select any points along my orbital path. I believe it's due to me changing the flight control mode by accident. Problem is the. Control setup is crap and I can't seem to get the controls back to normal. L1/r1 And triangle doesn't do anything. Anyone else run Into this yet and if so did you figure out how to fix it? Ive had to abort my first career because of it And now it's just happened in my second. Oh and lol who thought making the multiplier buttons the same as the focus buttons was a good idea? And how the hell did that make it through testing