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KSP2 Release Notes
Everything posted by Monkey-CH
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In situation I speed up the time, I must stop it imediatly and this solution would be much to slow. So in the case of a burn timer we want reach the T- Time faster, this is very annyoing to do with the radial menu. On the cursor schema we have LB-X/B to control the time speed. This should also work in radial controler schema, as we sometimes must switch it fast.
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How can you use time warp/speed up in this mode? I was fin with this mode until i checked, there is no way to speed up the time in this mode, except switching to cursor and click the time multipler top left on the screen. Also the reverse functionality of the thrust mode (LB+DPad UP for small changes and DPad Up for full!) was the reason I switched to the Cursor controler schema. If this two issues were fixed I would prefer the radial menu.
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How can we use a Quick Load inside a mission?
Monkey-CH replied to Monkey-CH's topic in KSP1 Technical Support (Console)
Yeah it works so but it is a little bit different than in the old version. -
Are we finally Happy? i'd like to know.
Monkey-CH replied to AndyChilly's topic in KSP1 Technical Support (Console)
Why not just have an additonal options for delete and save as a template in the radial menu?- 42 replies
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How can we use a Quick Load inside a mission?
Monkey-CH replied to Monkey-CH's topic in KSP1 Technical Support (Console)
In the old verson we wetre able to quick load and quick save while we are on a flight. This is missing now. We can do a normal save, but we get not to the same place when we reload that game. Instead we are at de building screen. In a stressfull situation this will need much time to go back to our flying vessel and this is very annoying!!! In the old version we were at exact the same place in the flying screen on loading a quick save as we did the quick save an there was no need to switch to the tracking station to go to our vessel. This is by far the worst change in this new version. -
How can we use a Quick Load inside a mission?
Monkey-CH replied to Monkey-CH's topic in KSP1 Technical Support (Console)
I don't think so as it loads into the main screen where we can select the buildings. After loading this file we are not in the actual mission point where the autosave was saved. This file seems the one before we launched the actual flight. -
How can we use a Quick Load inside a mission?
Monkey-CH replied to Monkey-CH's topic in KSP1 Technical Support (Console)
What?! In the old version we were able to load a autosave game inside a mission to go back if something goes wrong wit the actual mission. In this new version I have no idea how to load such an autosave to go back to the last autosave. I cant find any autosaves on the load command. -
Location markers on nav ball not showing
Monkey-CH replied to gryste's topic in KSP1 Technical Support (Console)
This game should not be played anymore at the moment as it is still the very buggy initial PC Version 1.1.0. We will get a new version sometime early this year, which will address this many annoying bugs. They know about this bugs, as they were on the PC Version also on the same old version we have on console. They are working on a rewrite of the game with another more competent (I hope) developper for the console version. We will get get actual PC version 1.2 at this time, which has solved this issues. I have stopped to play this game long ago and waiting to the 1.2 relaunch somewhere in the next months, mainly as there is also a high risk you loose your save and loose all progress as of another nasty bug in this worse game version we have yet. -
What does this mean to our save games? Will we loose it again on this patch? So we better stopp playing and wait for the new update sometime next year? Now, I will do this anyway.
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Xbox One save file issue finally solved!
Monkey-CH replied to UomoCapra's topic in KSP1 Technical Support (Console)
Did you do what I have described in the post above you? I mean did you have more than one kerbal profile save? I had two, one called "Test" and another called "ESA". While the first opened ("test") was converted well, the other was deleted automaticly on the conversion process. After the conversion of the "Test" profile save, my real kerbal profile gamsave was deleted and not anymore listed in the game profile save selection. Also I believe the error message was different, more something like "this save is corrupt. Trying to resync....". It is now to long since and I can't say exactly what error we got. But, why do you search this bug at all? We have all lost our saves already and will not get them back. So instead to search a reason for that bug, which doesn't help us anyway, you should concentrate on the bug fixing of all the other disapointing bugs and bring the latest PC version 1.2 or at minimum the 1.1.1 build, which has solved many of bugs we have. Eventually this will also solve the other save issues. BRING A MORE BUGFREE VERSION (1.1.1 or newer) TO CONSOLE SHOULD BE YOUR NUMBER ONE PRIORITY NOW!!! -
Xbox One save file issue finally solved!
Monkey-CH replied to UomoCapra's topic in KSP1 Technical Support (Console)
You have never tested this conversion issues at all. POINT! MS knows that the steps you posted to delete will not work. They were just not aware what you realy do in your game. As it was clear to me, that deleting the save will delete it also on the cloud, I didn't delete anything manually at all. So the problem here has nothing to do with deleting the XBL save. The problem was that I had two saves in the Kerbal Profile. One small for testing and one with the real game (more than 100 hours of gameplay!!!). So what I did was just simple to open the test profile first to see if everything goes well. It looked good, so I gone out and tryed to load the real gamsave, but this was not anymore selectable from the kerbal profile. It was just gone!!! Over 100 hours of gameplay lost! With other words, you have never ever tested the conversion process if there are more than one profile saves. After converting one of them it seems to delete all others. -
Only the PS4 customers were happy to be that way. We european ONE gamers were the same cheated as you all. This game was only released on the console to earn new money for further development of the PC version. I hate Squad for this bad business pactice and they hired a such unqualified crap company like FT to port their game. The most hate goes to Squad for their absolutly silence on this issues and that they just ignoring us console gamers but are happy to get the money from us stupid console games to further develop the PC version, while they ignoring the conosle port.
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Console Patches Update Discussion
Monkey-CH replied to James M's topic in KSP1 Technical Support (Console)
I don't play this game anymore until we get a better working version sometime (min. 1.1.1 or better). I don't want loose all progress again. The old verison was good playable as there was workaraound for the save bug, but as I did now lost all my progress with this patch, I have stopped to play it until we get a working version. It's not my job to be a beta tester and loosing my games again and again only because the developpers are to stupid to test their game itself!!! -
Console Patches Update Discussion
Monkey-CH replied to James M's topic in KSP1 Technical Support (Console)
Badly this doesn't work on the ONE, as MS thinks they shouldn't allow us to make save copies. There is no way to make a copy of a save here. -
Latest Update creating more problems
Monkey-CH replied to Cheesemass's topic in KSP1 Technical Support (Console)
They used more than 3 moths to produce a patch which destroys our games now completly. All my 100+ gameplay is gone and I lost my save completly! Good Job FT! What a crap company are you!!! The old save bug was a minor one and there were workarounds for it, but now we lose all our progess completly. This crap save conversion was never tested on their side and alone this is a shame, a very, very big one!!! -
Xbox One save file issue finally solved!
Monkey-CH replied to UomoCapra's topic in KSP1 Technical Support (Console)
This patch destroyed my save game completly and all my 100+ hours of game play is gone!!!!! What a crap is this?! I had two saves in my profile, a small test one and my real game save. After the patch I selected the test game save to see if everything goes well, and after that my real game was deleted and not anymore selectable! It is just gone! I'm absolutly upset about this BS!!!!!!!!!!!!!!!!!!!!!! And as the crap XBox ONE doesn't allow us to make copies of our saves, I lost over 100 hours of my gameplay. This sucks! -
Console Patches Update Discussion
Monkey-CH replied to James M's topic in KSP1 Technical Support (Console)
Do you mean not saving your actual progress or a destroyed save, which means you must resart a new carreer from beginning? The first is a known issue, but there are workarounds for it. A complete destroy/lose of the save I have never read of here on the ONE so far. So if you lost your actual progress from last save, is not realy a lost/destroyed save and can be solved by deleting stuff. As far I understand, on the PS4 the completet save gets corrupted and you must resart from begining and all is lost, not only the last progress. -
Console Patches Update Discussion
Monkey-CH replied to James M's topic in KSP1 Technical Support (Console)
Do you play on the ONE or PS4? As far I know, the ONE doesn't corrupt the save, only the PS4. I have also not lost a save on the ONE. -
Console Patches Update Discussion
Monkey-CH replied to James M's topic in KSP1 Technical Support (Console)
After this issues are fixed, i'm rigth sure the UE relase wil come. I'm rigth sure the EU release was put back as of this PS4 show stopper bugs. On the other side I hope very much, we do get the 1.1.1 build with this patch so many other bugs gets fixed and not only this save bugs. -
Quicksave/Return to Space Center not working
Monkey-CH replied to Monkey-CH's topic in KSP1 Technical Support (Console)
It has defenitivly nothing to do with docking, as I don't have this abaility yet at all. I was just orbiting Kerbal and it stopped to work at some time. After that mission I had this issue not anymore until now. Can it eventually be that there was XBL issue which caused this issue? -
I have a big problem with my Xbox Verison of this game, as I'm not anymore able to do a quicksave from my mission and also I'm unable to go back to the Space Center. Clicking this commands form the popup menu do nothing. Also if I finifsh the mission and landing on the planet, I'm unable to return my vessel to the Space Center or just got back to the Space Center. So I'm stuck on this mission and can't finish it. I must shutdown the game completly and reload my last working quicksave of this mission. After that I'm able to quicksave form some time, but the save gets messed ob again after some time and I'm again stuck in this mission.
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Noob tutorial question (xboxone)
Monkey-CH replied to stubedoo54's topic in KSP1 Gameplay Questions and Tutorials
With LT/RT you can rotate 90% steps. With the controls Spricigo posted you can rotate in small (5°) steps. In additon LB or RB + dpad left you can do a "redo". So LB+Left is "undo" and LB+Right is "redo". You can find near all button setting in the game itself by pressing the "?" Symbol at the right bottom.