FalloutBe
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Posts posted by FalloutBe
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Hello
I want to build a space plane but it keeps flipping over!
When I try to take off on the runway, it likes to go left or right, and it's really difficult to keep straight.
When I do get off into the air, after a few seconds it's nose flips up and the plane starts flying backwards. When I let it fall down to kerbin with the engines disabled, it also flies backwards?!
I don't understand how as the center of lift is behind the center of mass.
I also tried to make sure the fuel firstly starts to drain at the back, and gets pumped forewards, but it doesn't help.
Any ideas?
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24 minutes ago, Snark said:
At 4 atmospheres, the Isp is 0.001.
Ooh! Well now it makes sense!
Tomorrow I'll try again with another engine, or perhaps with electric wheels, but they don't fold up :/ so the lander will get bigger than the big heatshield.
Thanks a lot for your fast reply!
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Hello,
I've created a landing vehicle which has no electric wheels, but monopropellant thrusters.
I tested this on Kerbin and they worked fine. However, when activating them on Eve they produce smoke and sound but they give 0kN of thrust?!- The thrust limiter is not on (at 100%)
- Fuel requirements are met and the engines do drain fuel.- Status of the engines is Nominal.
How come? What's wrong?
Space plane flips over
in KSP1 Gameplay Questions and Tutorials
Posted · Edited by FalloutBe
Thanks a lot everyone!
All the replies helped a lot, and I've now built multiple planes which are easy to control!
This post also helped me a lot
and this chart was the reason for me to pick the aerospike engines. I believed they were my best choise in terms of IPS but it turns out this chart did not include airbreathing engines!
So yeah, those are even better on Kerbin.