Jump to content

arctangent

Members
  • Posts

    18
  • Joined

  • Last visited

Posts posted by arctangent

  1. Okay I can see a couple of things!

    1. You seem to have entered the distances in kilometres but the nodes are expecting metres. Multiply them by 1000.

    2. Select the "Landed Vessel" node, and in the action pane on the right, select "Options" and then "Node Connections Order". The more specific Test Distance (the 2km one) needs to be first, then the less specific Test Distance, and the Change Score node without a test needs to be last. (You may need to rename the two Test Distance nodes so that you can tell them apart).

    3. IIRC the "Landed Vessel" node doesn't trigger when you splash down, so you may need a separate "Splashed Vessel" node for that.

  2. On 6/28/2019 at 5:51 PM, fulgur said:

    I can transfer resources on both sides of the docking port, but they do not go through it

    Dunno if you worked this out already, but it's a difficulty setting. "Resource Transfer Obeys Crossfeed Rules" is enabled by default on Moderate and Hard.

  3. I'd like to spawn something in a solar escape trajectory. I can spawn in an escape trajectory out of, say, Kerbin SoI, by spawning in a solar orbit in a position that happens to be inside Kerbin SoI at the time, but that doesn't work for the Sun because it doesn't have a parent body. It seems to be impossible but maybe I'm missing something?

  4. The VAB (or SPH) is accessed via the "Create New Vessel" button near the bottom of the Spawn Vessel node's action pane.

    The node also has an option to select Player Built or Creator Built for the spawned vessel. You need to create a vessel using Create New Vessel before you can select it as a Creator Built vessel.

    If you want to spawn a vessel somewhere other than a launch site, select "Landed" or "In Orbit" in the Situation drop-down.

×
×
  • Create New...