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LionGuy

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  1. I just read these couple of posts have a couple of questions.Is the aircraft carrier thing still alive if yes give ME!!!The

    arrestor thing could I have some thing more detailed or a video.The launching system any word on that?

    On 6/5/2014 at 9:12 PM, PolecatEZ said:

    Those parts are part of the D12 expansion. The updated B9 will have their own couple of new things added, and a lot of optimization for the base package.

    -------

    In other news, the engine will be revisited...I saw some concepts for the new Chinese carriers and got a little excited. Shakedown trials for the basic hull parts are going well. Time to make a riser and carrier deck...

    carrier_Test.png

    Base hull is about 30m wide built in 24m long sections. The riser will add about 3 more meters in height and 12 more in width if you use the pairs, but the deck will fit snuggly without the risers also. Elevators will be centerline (USS Lexington style). The screws will be a single piece for now, each with a built-in rudder, and running on electric which you can power by KSPI nuclear reactors, microwave beam, solar + battery, or an included ICE generator.

    Also got a catapult animated, but I'm really not giving it much chance of success. Basically the aircraft sets its front gear in front of an animated collider plate and the pilot triggers the animation which is set to snap forward. Chances are it will obliterate the aircraft - I'll find out later today. Plan B is to have an animated ski jump you can extend or retract flat.

    Arresting cables are cheated a bit. You can use a single landing gear of your choice attached to the rear of your aircraft with the break on, and your other gears are out but breaks off. In testing this stopped the aircraft in about 5 meters of runway. The deck plates will have a mesh-switching option to look like a cable setup from a French ACC concept I saw somewhere.

     

    On 6/5/2014 at 11:08 PM, PolecatEZ said:

    For a dirty arrestor hook, try this:

    - Put a landing gear on the rear of your aircraft, 1 or 2 as you wish.

    - Remove it from the "gear" and "break" action groups.

    - Add it to its own action group, put both toggle break and toggle gear actions on this group.

    When you land, put down your gear/flaps/airbrakes/swing wings as normal. Trigger the arrestor group also. Do not otherwise put on the breaks. Get your airspeed to under 40-50 and you land with an identical profile to an arrestor wire landing. Start tapping "b" as soon as you touch down, which should alternate between regular gear breaks and arrestor group breaks until stopped. Then pull up your arrestor group. Profit.

     

    On 6/6/2014 at 11:29 AM, PolecatEZ said:

    carrier_Test.png

    She's getting close. There's 3 of about 12 alternate deck patterns, and I haven't done the risers yet with about 12-18 more meters on the width. I did get a side-loading door done for the main hull pieces. Elevator is about half done, though I can't decide between centerline and mid-deck models.

    Designing the parts in such a way that you can strip out the mass, flip the hull parts upside down and stack them, and have a nice starship also.

    These are quoted for the above post forgot to add them

     

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