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Thetaobera

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Posts posted by Thetaobera

  1. On 12/17/2018 at 6:56 PM, theonegalen said:

    Which cockpits? Can you post a screenshot of the issue? Also, upload a copy of your KSP.log file from the main KSP directory somewhere like Dropbox or Google Docs so I can see it, please.

    https://www.dropbox.com/sh/n3nd9uuv0mhxdx9/AACiIcO1LI4ZH6wKkxLn-nIDa?dl=0

    Log and screenshots. The screenshots are upside down and backwards, which is a new error that occurs only in KSP, even with that you can see few props are present. I also added a screen shot of a cockpit from airplane + to make sure it wasn't specific to the warbird MK1 inline. The exterior shot demonstrates that the flag on the plane is not showing up. The props in the MK1 command module appear and work fine.

  2. First thank you for the amazing IVA work. I've just returned to KSP after a couple of years work. Being a masochist I love aviation. I've dl'd your IVA's and there are blank spots in the areas for screens. I'm running 1.5. I believe I'd dl'd the dependencies both rpm, aset's stuff (revised by Moaardv) and the new one by moardv. (apologies I'm flying to the opposite side of Kerbin right now and can't remember the dependency names). On space dock it did say 1.5. Any advice would be appreciated.

     

    thanks again for the amazing work.

  3. Thanks for the advice. I've done all of those things having attempted this contract about 10 times. The closest I got was dropping both buoys only to realize the drop zone never went green and one instance where the first buoy registered the second didn't and reloading the save repositioned my nav ball because of an airplane plus bug and I was barely able to actually ditch the plane and save the lives of the Kerbals.

     

    I guess I'll just abandon it as I have no idea what to do at this point.

  4. Ok I tried your flight plan with my plane and buoys. I have successfully deployed these buoys in previous efforts and they float, transmit, decouple etc.  I continued the flight past the second screen shot. I'm ~2300 out I think. I flew right over it at a slightly lower altitude. As you can see I'm descending slightly on my approach. Still no joy.

     

    http://steamcommunity.com/sharedfiles/filedetails/?id=859664055

    http://steamcommunity.com/sharedfiles/filedetails/?id=859664215

  5. Having a strange issue where if I revert to launch or load a quicksave the nav ball flops from horizon line to the polar top view. A work around is to add a docking port that I can switch command to, but most of your wonderful cockpits don't have an appropriate place to put it. I hid one in the MK1 door you made, but it's very awkward. Any one else have this issue? It does not happen with Aviation Cockpits or the stock cockpits.

     

    Thanks for any help

  6. Love these contracts, but am having problems with the buoys contract. It doesn't seem to recognize when I've reached the waypoint. I've even dropped the buoys and the are sitting right on the waypoints. Is there a height requirement? I've tried flying over the waypoint under 300m and over 300. I'm assuming the 5km zone requirement is the area in which the buoy has to land. And boy, you've no idea how hard it just was to spell buoy correctly five times.

     

    Thanks for any help.

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