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brandon3055

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Posts posted by brandon3055

  1. 40 minutes ago, RoverDude said:

    Already in the game - under advanced options.  You can scale the strength of the DSN (or disable them entirely)

    Is this supposed to apply to the KSC as well or just the additional sites? Because i see the DSN power on the tracking station gets updated however this does not seem to apply to the tracking station itself. I dont mind if this is intended it would just be kinda nice if this applied to the tracking station as well.    

  2. I really like building large communication networks but with the range of the tracking station com net and now the additional launch sites you almost dont need a com network anymore. Sure there are still a lot of sutuations where you will loose signal if you dont have relays but it still takes a lot of the fun out of building a large com network.

    Obviously you can disable the extra launch sites but i would still like to use them as launch sites. I think a better solution would be an option to severely limit the range of all ground stations so that you have no choice but to build a com network in order to go beyond kerbin's soi.

  3. On 10/5/2016 at 1:27 AM, Blackline said:
    Spoiler

     

    Bugreport with 1.2:

    xFpbJHr.png

    Kraken comes when i try to launch this craft:

    qjYWvRG.png

     

    EDIT: Confirmation on a very clean 1.2 (200mbit internet ROCKS) and ONLY Mod KSPI-E 1.10.3. As soon as i try to launch the craft posted above, i get a warning and Kraken:

    3g4lxt7.png

     

    Edit2: More problems: FixDRE.cfg tries to remove ModuleAeroReentry, but there is no DRE, Spams some errors.

    
    
    // Removes DRE's heat handling for radiator parts
    // Radiators
    @PART[*]:HAS[@MODULE[ModuleActiveRadiator]]:FOR[WarpPlugin]
    {
       	-MODULE[ModuleAeroReentry] { }
    
        	MODULE
    	{
    		name = ModuleAeroReentry
    		leaveTemp = True
    		skinHeatConductivity = 1.0
    		skinThicknessFactor = 0.90
    	}
    }

     

     

     

     

    Possibly related issue. If i try to switch propellant on the ATTILA engine then activate it (Or switch propellant while its active) i get a NaN infection which ultimately crashes the game. 2713b497f5.png

    crash.dmp: https://puu.sh/rzrs7/0d6172f199.dmp
    error.log: https://puu.sh/rzrt6/c998fa63b3.log
    output_log.txt: https://puu.sh/rzrvo/2b36decd02.txt

    I also tested the plasma thruster and has the same issue.

    This is a fresh KSP install with just KSPI-E Installed (version 1.10.4)

    Edit: Just found another little bug. If you shut down a generator as the charge buffers drain the caps for those buffers also go down. Reactivating the generator dose not fix this rendering the generator useless. c55dcf2eb8.png

  4. Maby im missing something but i cant seem to connect struts or fuel lines using KAS. I can place both ends of a strut but if i right click one of them there is no popup window. I first encountered this in 1.1.3 but i was running a lot of other mods so i figured it was probably some sort of mod conflict. But i just started updating to 1.2 pre-release and im still having the same issue even with only KIS and KAS installed. Any ideas? 

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