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Clockw0rk

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  1. Will I have to recompile the mod to make my own custom resources work properly with SCANsat? Judging from the git and the mod folder, most of the bitmasks are taken up (only 4 options open) I don't intend to release my resources unless people really want them, given they will probably mess with other mods as I made these for personal use and to basically be used with SCANsat only. Using random numbers for the bitmask, I can get the basic functionality to work. But things like the Instrument Panel, and Zoom map will not show the decimal percentages like Ore does. So all my resources are rounded to nearest whole number. I don't mind a bit of extra work to enjoy my game, I just want to make sure it's warranted... Thanks in advance!
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