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münambulist

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Posts posted by münambulist

  1. On 5/16/2021 at 9:18 AM, TaintedLion said:

    Uninstall KIS and it'll work.

    For anyone who doesn't want to uninstall KIS, you can always manually remove all items from the KIS inventory of any Kerbals you want to move into the inflatable habitat, and it will work fine. This error only blocks transferring a Kerbal if they have an item in their KIS inventory.

  2. 12 hours ago, DoktorKrogg said:

    Just FYI: we'll likely be deprecating the construction ports in a future update and just using module manager to add the functionality they provide to the stock docking ports.

    How will this work with multi-weld? All stock docking ports that are currently docked will weld?

    It would be really nice to be able to individually disable welding on ports to allow for simultaneous welds without including all ports (which I do now by using only some weldable ports on a craft).

  3. On 1/22/2021 at 9:56 AM, RoverDude said:

    There's a custom Konstruction category added.  This prevents them from appearing in two places and cluttering your toolbox.

    Should the weldable ports be showing up in the Konstruction category, or somewhere else? I can't seem to find them anymore (have just started a 1.11.1 build but have a few other updated mods as well)

    Nevermind. Always remember to check your versions, folks.

  4. 17 minutes ago, münambulist said:

    Also seeing this problem of parts not appearing, I'll keep investigating.

     

    Only parts showing for me:

    Akita Bed (Akita_Bed)

    Akita Cab (what the Akita_Wheel is titled for some reason)

    Akita Command Seat (Akita_Seat)

    Akita Core (what Akita_Cab is titled)

    Cradle 2.5

    Cradle 3.75

    PAL Humpback Truss (PAL_Hump)

    PAL Ladder (PAL_Ladder)

    PAL Multi-Mount Truss Segment (PAL_Multimount)

    PAL Truss (PAL_Truss)

    PAL Wheel (PAL_MiniWheel)

    Pal Wheel (PAL_Wheel)

     

    Not Showing:

    PAL_Claw

    PAL_Counterweight

    PAL_Crane

    PAL_Forklift

    PAL_Gripper

    PAL_Magnet

    PAL_Magpad

    PAL_Stabilizer

    Clamp-O-Tron Construction Port Jr.

    Clamp-O-Tron Construction Port

    Clamp-O-Tron Construction Port Sr.

    Solved - I was using the SpaceDock version, which is hopelessly out of date (version 0.1.2!); when I downloaded the GitHub version (1.3.0.0) everything is grand.

    On 3/17/2020 at 3:44 PM, Mr.Rogers113 said:

    Thanks for replying Roverdude. I took your advice and copied my KSP folder into a new location and deleted all the mod folders in GameData except for the ones you mentioned. I then launched the game in that folder, started a new career in sandbox, and verified the other mods I had removed were not present. The problem is still persisting with the Akita rover parts being present but not the construction ports and a handful of the crane parts. At this point, i dont think it is a mod conflict issue. 

    I was seeing the same issue - check that you are actually running the latest from GitHub, I was running the one on SpaceDock and it is actually out of date.

  5. Edit: problem solved, see below.

     

    Also seeing this problem of parts not appearing, I'll keep investigating.

     

    Only parts showing for me:

    Akita Bed (Akita_Bed)

    Akita Cab (what the Akita_Wheel is titled for some reason)

    Akita Command Seat (Akita_Seat)

    Akita Core (what Akita_Cab is titled)

    Cradle 2.5

    Cradle 3.75

    PAL Humpback Truss (PAL_Hump)

    PAL Ladder (PAL_Ladder)

    PAL Multi-Mount Truss Segment (PAL_Multimount)

    PAL Truss (PAL_Truss)

    PAL Wheel (PAL_MiniWheel)

    Pal Wheel (PAL_Wheel)

     

    Not Showing:

    PAL_Claw

    PAL_Counterweight

    PAL_Crane

    PAL_Forklift

    PAL_Gripper

    PAL_Magnet

    PAL_Magpad

    PAL_Stabilizer

    Clamp-O-Tron Construction Port Jr.

    Clamp-O-Tron Construction Port

    Clamp-O-Tron Construction Port Sr.

  6. 6 hours ago, Nolen said:

    I love this mod, awesome part textures! I am, however, unable to launch any vessels with these parts due to it causing a game crash.

    Yeah, you'll have trouble with this in 1.3, and Porkjet's no longer maintaining it. You'll want to check this out: 

     

  7. 6 hours ago, sonic246246 said:

    I have success before, while play in V 1.2.2, it just show 0s and suddenly show finish while i press build button, how to solve it??

    mNaGIjw.png

    You probably want to post this at the new thread, here: 

    But the simple answer to your question is that you need a kerbal in a pod with EL enabled, like that command pod. It's showing that your build will never complete because your ship has no crew capable of building it, and the alarm errors out and triggers immediately instead of setting for infinite time.

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