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Posts posted by AxiomK
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Could you please change my name to AxiomK
Thanks!!
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I've been trying to figure out what the last unknown propulsion system is, and so I've been re-watching the trailers etc. At 2:02 in the announcement trailer, does that look like the ICAN-II drive? The "nozzle" area kind of looks like this:
It's an antimatter-catalyzed microfission/fusion drive.
I'm not sure how the other ones have been confirmed, I wish I could get a hold of Nate Simpson or someone in the dev team to ask them about this or other propulsion systems, but I also know they're very busy. I also dont know if this has been suggested yet.
Here's where I first heard about it: https://www.youtube.com/watch?v=NwS_aHfE6Es
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Just now, scimas said:
2 things.
1. You only need the folder extracted from the zip that's offered in the README. No other files are needed (principia master or anything else).
2. Principia only works for the versions it is advertised for. So yeah, it will crash with 1.6.
Awesome, thank you!
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Hello, first I'd like to say how amazing this mod is! But when I put the principia-master and latest principia gamedata files in the gamedata folder and tried to load a save (or create a new one) it just crashes. Is it because I installed it incorrectly? Or is it that I'm running ksp v1.6 (I could easily see it being that, I wouldnt expect a mod made for v1.5.1 to work in v1.6, I just want to check that Im installing it correctly).
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I'm looking to buy a new laptop soon, and I would love it if it could run KSP (even if the graphics aren't very good). So my question is, do you know of any laptops which meet the system requirements and don't break the bank?
Recommended:
OS:Windows 10 64 bit
Processor:Core i5
Memory:4 GB RAM
Graphics:DX10 (SM 4.0) capable, 1GB VRAM
Hard Drive:6 GB HD space
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I am currently working on my first mod. I'm making a deep submergance vehicle (inspired by the Alvin) which has 7 thrusters which are used to maneuver. Since they are used similarly to RCS ports in KSP, I thought it would make sense to have them operate as such. But I'm wondering, should I animate the rotation of the blades in Blender just as you would for a jet engine? And then trigger the animation when the thrusters are used. Similar to how the RCS ports produce the thrust plume effect when they are being used.
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2 minutes ago, XB-70A said:
Thanks KA. I was so tempted to rebuild a TriStar as the Goliath now is available but I haven't forget what I promised. These screenshot were taken during yesterday morning on the second offcial flight test (unoffcially it was during the 3rd and 5th, when I got the battery problem...) but right now I am and will be trapped at my shop on 09:00 to 22:00 everyday until Sunday (end of the year).
But a promise is a promise and I should be able to share it on KerbalX on Monday.
Some other screenshots taken during these flights for waiting
Awesome! Looking forward to flying it.
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I love the new Grasshopper lander designs, as well as the Armadillo heavy.
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20 hours ago, XB-70A said:
Actually working on a full stock kind-of Pegasus-XL launcher called Chrysaor. There is still some work to do but the main targets are achieved.
The launcher got more than a year old now but the carrier trying to be the Stargazer TriStar is totally new (and hideous).
The payload was a useless ComSat of 1.3 tons only put into orbit to confirm the design.
Strangely Chrysaor is so stable that it's the sole craft with the Hecate shuttle that I flew manually... really, once its dropped you just have to flare a bit and stabilize enough then ignitiate the first stage SRB, wait a bit to get speed then start the climb easily. Surprising.
Fantastic craft! Looks great!
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Great work! This craft is both very beautiful and functional.
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I am going for more of an extensive colonization of Duna/Ike instead of just exploration. So I don't know if I will be dropping probes into every single biome, but my program's structure will be very similar to the mission idea proposed in this thread. Anyway, my program is heavily inspired by, but not a replica of, the Constellations program. I call it the Konstellations Program (I know, so creative). I just finished building the Kopernicus-1, which is the vehicle that will bring a crew to Duna. I'm not sure why I built this before all the other stuff (like the lander modules, habitats, etc.), it wasn't my original plan. Anyway, without further ado, I present the building of Kopernicus-1:
Oh, and Im sorry I couldn't put the actual pictures on this page, for some reason it wouldn't accept the links to the pictures on imgur. I don't know why.
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I recently began something similar to this, so I am starting a new save with all the craft files of the one I started before. But this time I will shift my goals to line up with the idea of this mission. Can't wait to get started!
The Name Change Thread (WARNING! ONE TIME ONLY!)
in Kerbal Network
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No worries! Thanks!