Well, after hours of testing, reading, and testing again, I am still having a really hard time understanding the aerodynamics.
Previous post:
Even though my previous post was ironically the only ground drag issue that came into the equation with trying to make a stable jet, I'm still trying to build a stable jet. Rather, understanding how to make one that is.
I know CoM, CoT, and CoL, but I don't understand their results. There are numerous claims that if the CoL is behind the CoM, then the rocket will be stable.
KSP wiki:
http://wiki.kerbalspaceprogram.com/wiki/Center_of_lift#Flight_characteristics
foamyesque:
But my mind is vehemently refusing to accept this. Don't you guys mean the "center of drag"? I feel like this is very similar to the CoL, but is still different. You could have a ship with two wings in the front and then a bunch of random parts on the back, and would fly with the drag-inducing parts in the back like an arrow with feathers. Yet, the CoL would be right between the two wings, because they are the only things providing lift. I've had planes where the CoL is significantly behind the CoM, but it still wants to flip at high speeds, or at least doesn't want to just go straight.
And this flows into my second question.
You know, let's make a list. Welcome to the buffet of questions for all your answering needs:
Is the CoL the same thing as the "Center of Drag"?
If not, is there a good way to find how far the CoD (center of drag) is behind the CoM?
I've been shooting my crafts way up in the atmosphere and then letting them fall to see if the CoD is behind the CoM. Kinda time-consuming.
If all parts create lift (KSP wiki quote below), why don't they change the CoL in-game?
KSP wiki: http://wiki.kerbalspaceprogram.com/wiki/Lift#Dynamics
The wings are symmetrical. Do they still produce vertical lift in ksp if they are not given any angle of attack?
Are there specific wings that do/don't produce vertical lift at 0° angle of attack?
I'm really sorry I'm asking the same question that everyone always asks, but this is a little different.
Thank you so much for taking the time
- Spemble