In Scatterer, the sun png files are located in : GameData\scatterer\config\Sunflares\Sun
But since the latest version (1.2.x), SVE uses its own pngs in : GameData\StockVisualEnhancements\SVE_Scatterer\Sunflares\Sun
They overwrite the Scatterer files. And they use their own settings too.
The best way to ignore them is to open the SVE_Settings.cfg located in : GameData\StockVisualEnhancements
Then delete the following lines inside the file and save it :
@Scatterer_sunflare:AFTER[scatterer]
{
@Sun
{
%assetPath = StockVisualEnhancements/SVE_Scatterer/Sunflares/Sun
%flareSettings = 0.5,1,0.32
%spikesSettings = 0.7,1,0.32
%sunGlareFadeDistance = 250000
%ghost1SettingsList1
{
%Item = 0.1,1,20,0.3
%Item = 0.08,1,8,0.34
%Item = 0.08,1,12,0.49
%Item = 0.16,1,18,-0.3
}
%ghost2SettingsList1
{
%Item = 0.02,1,4,0.66
%Item = 0.1,1,10,0.44
%Item = 0.15,1,4,0.55
%Item = 0.15,1,18,0.95
}
%ghost2SettingsList2
{
%Item = 0.1,1,8,0.7
%Item = 0.1,1,6,0.72
%Item = 0.15,1,8,-0.2
}
%ghost3SettingsList1
{
%Item = 0.1,1,6,0.4
%Item = 0.08,1,11,1.1
%Item = 0.04,1,20,1.2
%Item = 0.03,1,20,1.22
}
}
}
Alternatively: Updating the files in GameData\StockVisualEnhancements\SVE_Scatterer\Sunflares\Sun instead of the (traditional) scatterer folder should solve this as well (untested!)