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Doctor_E

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Posts posted by Doctor_E

  1. I never understood why this wasn't in the original game. When on EVA as a Kerbal, you could never press Q or E or whatever to rotate a Kerbal on their axis (along with the camera). This made EVA's a hassle to get the proper orientation you needed, since you'd have to work around a camera that was perfectly oriented with Kerbin's pole. Please Devs! Hear my call!

    TL;DR: Give Kerbal's a freely rotating camera when on EVA like in Space Engineers.

  2. I've been designing this SSTO to go to Minmus for the past few days, and I've encountered a problem that I just can't seem to solve. Even with the center of lift behind the center of mass, the plane flips over upon liftoff like the COm is in front of the COL. Does anyone know what's going on? I've tried everything and it doesn't seem to work.

    xdum9js.png

     

    Craft File: https://www.dropbox.com/s/vt720udwauxqzkg/Minmus Aircraft Mrk_ 2.craft?dl=0

    Mods needed: OPT Space Plane Parts

  3. 4 hours ago, Galileo said:

    post your logs and a pic of your gamedata folder. If you are not seeing clouds in the main menu, thats normal. you have to go in game to see the clouds

    Which logs specifically?

    Edit: I'm stupid, sorry. Logs: https://www.dropbox.com/s/gk9u7pueqefgy3n/output_log.txt?dl=0

    Here's my gamedata folder (and no, the clouds don't show up in game):

    JKEOpSH.png

  4. Please excuse me if this has already been asked.

    How am I supposed to install this mod if TextureReplacer isn't updated for 1.2? This mod looks gorgeous and I really want to use it, but from what I'm reading, TextureReplacer is an essential part. Also, what about installing the shaders for a supported mod (in my case, near future solar and spacecraft)?

    Cheers!

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