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Article Comments posted by Mr. Peabody
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No huge change so not a problem.
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4 hours ago, XLjedi said:
It's one of many items that has (in their entirety) just made the game not fun anymore... I'm playing Interstellar Rift now. It has its issues, but they at least seem to have command of the game engine they are programming with. This game seems to be a perpetual victim of the Unity engine and where one thing is half-fixed another problem or "feature" gets added. I haven't really been able to do a rover mission with the Mk3 Cargo Bay since 1.3.
Since I have a large hangar of craft over on KerbalX, I'll probably follow along at each update. ...may even blueprint and post a few more of the craft I have in my backlog.
Honestly, stock "Craft Improvements" are a dev focus now? ...do they have any actual programmers still working at Squad? I'd maybe settle for a gifted modder or two. An equally valid improvement to the stock craft would've just been to delete them in their entirety.
Talk to you all later... s'pose the good news is there will be one less critic posting to these threads now.
Wow. So rude. The MH engines were WAY too OP. I was delighted when they were nerfed.
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59 minutes ago, Maxsimal said:
If that was actually the case, wouldn't we have made all of them better than base-game engines?
They were better than base game engines. In any case I'm glad to see them nerfed. Keep up the good work!
1.7 Maneuvering Engine Balance Changes
in Developer Articles
Posted
You can stress that more than it's worth...