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Iche_Bins

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Everything posted by Iche_Bins

  1. How about that craft: Shurely you could implement that one for an SSTO
  2. Thinking a bit about it, the problem is probably part of one of the contract mods. As apparently the mistake was not to flag these new kerbals for recovery
  3. Here is the save: https://www.dropbox.com/s/ii1fvyvz6krnbqv/quicksave %2331 - Kopie.sfs?dl=0 Where can I find the log file? Edit: thanks Jacke, here the Log: https://www.dropbox.com/s/aqjz2j3cfxcnjyy/output_log.txt?dl=0
  4. I have the same problem, I do not know how to reproduce it, here is the save file though: The Problem is the Recover mission of Herdrin Kerman. As soon as I get into range he dies. His life support was tracked from the beginning of the mission. Hm, uploading seems to be problematic in the train. I will deliver he file when I'm home. The relevant art of the save is this: SCENARIO { name = TacLifeSupport scene = 5, 6, 7, 8 SavedGameSettings { IsNewSave = False CrewMemberInfo { name = Herdrin Kerman lastUpdate = 3798648.3666914613 lastFood = 3798648.3666914613 lastWater = 3798648.3666914613 vesselName = Herdrin Kerman vesselId = e24a2e06-4b5e-48fc-a284-1ecae587a132 vesselIsPreLaunch = True hibernating = False DFFrozen = False recoverykerbal = False crewType = Unowned } VesselInfo { vesselName = Herdrin Kerman vesselType = EVA vesselSituation = LANDED vesselIsPreLaunch = False numCrew = 1 numFrozenCrew = 0 numOccupiedParts = 1 lastUpdate = 3798648.3666914613 lastFood = 3798648.3666914613 lastWater = 3798648.3666914613 lastOxygen = 3798648.3666914613 lastElectricity = 3798648.3666914613 remainingFood = 0 remainingWater = 0 remainingOxygen = 0 remainingElectricity = 0 remainingCO2 = 0 remainingWaste = 0 remainingWasteWater = 0 maxFood = 0 maxWater = 0 maxOxygen = 0 maxElectricity = 0 estimatedElectricityConsumptionRate = 0 hibernating = False recoveryvessel = False Guid = e24a2e06-4b5e-48fc-a284-1ecae587a132 } } LifeSupportMonitoring { visible = False x = 810 y = 75 width = 300 height = 300 } LifeSupportCrewRoster { visible = False x = 800 y = 440 width = 320 height = 200 } } Edit: I tried increasing the values for oxygen, electricity and all that. The LS warning got green as soon as I loaded the modified save. Unfortunately, although all values showed enough of everything, he still died the moment I got in range.
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