Does anybody now of a Multiplayer MOD that isnt DMP?
One that scraps the use of the 4th wall breaking and game breaking timewarp for something a bit more realistic like a warpdrive part?
It wouldn't have to work scientifically correctly. It wouldn't use a fuel source, It's free like the timewarp. but you don't get extra Delta V out of it (works kind of like the current time warp, but its limited to only that ship). you still have to plot an encounter (the current magic blue line things would need a bit of a touch up)
currently it feels a bit weird to me with time warp. The ship is effectively paused while you aren't controlling it, then it blasts to its destination instantly when you're ready.
how about ships just travel faster that way you can set the encounter up then forget about it for an hour (or whatever, obiously depending on distance and the power level of the part you are using it will change a lot) and move on to the next task, then when you check back the ship has made actual real progress, ie its not in the same god damn spot as it was a couple hours ago.
Now as for mining resources or waiting to launch for a rendezvous or what have you. Maybe you can still warp time a little bit if you're at KSC or some other base not enough to get weeks into the future or anything just enough that you see out a day without having to wait, then just sync up.
way less syncing then so less random exploding space stations.... right?