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Aerostar Research

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  1. No biggie. I can just hand-fly them but it's no fun. In addition to the weird heading holds, why does it not account for stalls?? Your autopilot is slightly dangerous in that regard
  2. I just thought of something. How does it even read flight plans and clear-as-filed??? I have the mod installed in game, but I can't seem to open the ATC window.
  3. My gallery expanded tremendously since my *necropost,* so I'm just linking my whole thread, which is a lot more detailed and also has more stuff for you to fly and crash. have fun!
  4. This puts all the project materials in one place. Same reason all my aircraft are in one thread. Eventually each Drive folder will have manuals too. Maybe I'll even add CKAN configurations.
  5. The Aerostar E-Series: Project Boomerang Not to be confused with Mercedes-Benz E-Class. These planes are built with a mindset straight out of 1973. The E-1 is a fancy electric UAV, and the E-3 is a ground-effect vehicle with eight efficient props. folder link
  6. Better solution: fully functional microplane instead of little weak capitalist pig escape pod. XD fullcommunism
  7. In a little over an hour over yesterday and today, I brought back the Canary. Some background: Back in 1.0.5, I built a stock plane in Mk3, with a T-tail, tweaked wing, canards, four Goliath engines mounted Il-62 style, and 'middle' tailplanes on the engine nacelles. I called it Canary II. (The original had two engines and no midplanes) It had a huge fuel tank of ~11K units in the back behind the 48 seats. It handled so well it could do half-cubans at 5km. Then in 1.1.X, I made a Canary with the CMF56 engines, more like a 737 or Embraer. It had just 9000 FOB, and handled in a docile manner. I scrapped it. The new one is genuinely overpowered. It can keep 66 m/s on a 60+° climb. The wing is all the way in the back...idk why. It has two CMF's scaled to 1.050m, canards like the original, and double-slotted flaps that don't do what they're supposed to just yet. Split winglet with speedbrake. Neat pitch and roll, docile yaw handling. Project folder MODZ! Airplane plus, B9 for the engines. I think something might be from Lack's SXT idk NOTE: Aerostar standard practice on airbreathers is to set stage to engine starters and RCS to reverser. Speedbrake on AG3, APU that doesn't generate power on AG4. Flaps are 1&2, push 1 to set flaps 1, then push 1 again and then push 2 for flaps full.
  8. Thanks! Are they any good to fly? I got discouraged of the forums after nobody noticed me. But now I'm back. I need to play more KSP, but no time A thought: Just noticed something. KSP started calling the Kossak locked-invalid... idk what it was, I didn't uninstall any mods. But it got me thinking. It's a 2.5m fuselage, but set up as a long-range trijet. It is a clone of the MD11 (except for the cockpit, I think the M-85 Kossak from LLL is supposed to be for 777), but is sized like a 727, and sure handles like the MD! (pitch-unstable) I built a mk3 plane once, back in 1.1, called the Canary. It basically was a 737 clone and flew on two Tweakscaled B9 CMF-56es. I should bring it back..maybe? poll is posted. edit: nvm can't make a poll
  9. I was going to upload screenshots but I have actual zero time this week. Aerostar Z-1 suborbital VTOL project
  10. [read post in car dealer ad voice] ANOTHA PLANE! twitchy like the Bumblebee, dynamic like the Albatross, TEN ENGINES OF DOOM! Four of which are Vectors in VTOL CONFIGURATION!!!!!1!1!! Enter the Aerostar Zeeeeeeeeeeeeeeee-Oneee!!!!!! screenies and craft available at www.aerostarjets.da.best.ksp (jk here is the link) Not recommended for children under 3 years old, awesomeness leaves permanent impressions in brain. Modlist: OPT, B9, I think that's it IMPORTANT: I'm actually stupid and I didn't remember for a whole month to put up the Z-1 screenshots. I'll put them up eventually
  11. The Bumblebee Shuttle! 12.7 metric tonnes, cruise 150 at 5000, 1362.9 units of liquid fuel for two APR-400 turboprops (Airplane Plus). Good balance, responsive controls. Range estimated at ~800km. Oh, and install Feline Utility Rover. The ladder is perfectly sized and I'm not replacing it. Also new edit just now, stats updated Screenshots <<< and craft NOTE: Aerostar standard practice on airbreathers is to set stage to engine starters and RCS to reverser. This plane also has speedbrakes on AG1
  12. If @Arendey comes back and fixes it, I'd love to use this in 1.2.2!
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