Aeoncypher
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Amazing mod so far man ive just been able to use it for the first time in my career mode. Worked perfectly Keep up the good work.
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[1.3]Coyote Space Industries - Cargo Freighter v0.2.4
Aeoncypher replied to dboi88's topic in KSP1 Mod Releases
Congrats on release! Good Luck man! -
Coyote Space Industries - Dboi's Dev Thread
Aeoncypher replied to dboi88's topic in KSP1 Mod Development
Well thanks for looking into man, Sorry to waste some of your time snice you couldnt find anything Ill test it when i get home from work and see if that update had fixed it for me. Keep up the great work. -
Coyote Space Industries - Dboi's Dev Thread
Aeoncypher replied to dboi88's topic in KSP1 Mod Development
Not a problem let me know if you need help with anything else related to this ill do what i can. Gl man keep up the amazing work -
Coyote Space Industries - Dboi's Dev Thread
Aeoncypher replied to dboi88's topic in KSP1 Mod Development
@dboi88 https://www.dropbox.com/sh/jib2sjzmvpogsik/AAAGElFja2yKmWfgJ6xUCcY1a?dl=0 theres the save file i did the testing and stuff on just a sandbox and thats the only ship in flight. theres the mod list sorry for the amount of mods in here, and Sorry it took so long i had to go to work. -
Coyote Space Industries - Dboi's Dev Thread
Aeoncypher replied to dboi88's topic in KSP1 Mod Development
Heres what i mean its subtle ive had it a worse. Also sorry gif takes a second to start im really bad at making gifs Sorry. even with the USI weight transfer on and sas it still does it i can send you my save and mods list if you'd like but ive never done that before and have zero idea how. -
Coyote Space Industries - Dboi's Dev Thread
Aeoncypher replied to dboi88's topic in KSP1 Mod Development
Sure thing For sure looks like an issue with one of my mods unsure which i have quite an extensive mod list right now -
Coyote Space Industries - Dboi's Dev Thread
Aeoncypher replied to dboi88's topic in KSP1 Mod Development
Ill remove everything but required stuff and try it again just to eliminate any variables -
Coyote Space Industries - Dboi's Dev Thread
Aeoncypher replied to dboi88's topic in KSP1 Mod Development
Cant wait man, looks awesome. also i didn't see a known issue thing anyway so ima throw it out here. After throttling engines off the ship will start to spin unsure why. Also is the price for the hull supposed to be so high? -
Coyote Space Industries - Dboi's Dev Thread
Aeoncypher replied to dboi88's topic in KSP1 Mod Development
This looks amazing man and that launch pad is awesome cant wait to try that out. Keep it up! -
mostly in atmo. In orbit tca can mostly keep it in check But sometimes it loses balance and shifts when im burning in space Edit: i moved the COM back a bit more changed it to CoMOffset = 0, -3.5, 0.06 and its stopped flipping on vertical take off with TCA Going to test more see if it works with cargo loads and reentry