Hi everyone, I was just playing around with a so-called UFO (those ships with lots of winglets that build speed when rotating), and was wondering if it would be possible to code a part so that it (or part of it, for attachment purposes) rotates about its own axis (the same way bearings work). If so, would it be possible to attach others parts on the rotating part? The purpose of my question is purely informative, as I have no coding ability whatsoever, but if someone wants to give it a try, I\'d really like to know about it!