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https://www.twitch.tv/jackstech
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learn a little bit about ksp
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i made the final piece of my rescue program for the re-entry ships that didnt land on ksc my rescue boat:
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@Triop i cant live with some function in mechjeb ( i turn too lazy to do manual rendezvous and docking ) btw i love the ferry that u made it, good work there
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i start my asteroid base today
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i re-create a mission of my Buran "ok-gli"
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thx to @ARS we finally have a decent choppa ! to do the rescue missions near of ksc ( soon i gonna make it a big one like the chinook ..but soon) ( i still having a issue; sooner i try to landing ..it bounce ... making the helicopter jump and do a flip xD )
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take out the jet engines and manover in a "gentle way" solve the most of the problems. but now i have another question; there is a way to hoover or know a mod that have a rotor that have that option? and THX FOR THE HELP i been working 3 weeks without luck on this project !you save me your second post with the adices give me a better ideas, thx again for the help you rocks !!!!!!!!
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bienvenido al la carrera espacial! sientase en casa
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never in the past i try to do a project like this, cos im use it to do little jets or some ssto; are easy to pilot and make it but a little choper even with the right pieces is extreme hard for me, cos i didnt know where the " points "(center of mass and the other 2) must be place i donwloaded kax to get the rotors engines and make it; but sooner i take off and get some speed i lost the control of my craft; i try to compensate puting some juno engines to force to go straight but it make it worst the things, so ...HELP ( and sorry my english if is confuse understand me )
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What new part do you want?
jackstech replied to Ferdoni's topic in KSP1 Suggestions & Development Discussion
more nuke engines, and inflatables parts -
i decided to interrup the constuction of my orbital rocket so y retun the crew home:
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i try my hubble mission