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Bouncer

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Everything posted by Bouncer

  1. I see, thank you very much! It is definetly more realistic than I thought, which is only a good thing EDIT: Nope, still does not work, I get the apoapsis to about 40-60km on the last stage of the carrier rocket, I cant even reach it because apoapsis starts to come down again even though I keep accelerating on full throttle. There has to be something Im doing wrong here, my progress weighs about 6.8 tons, so it should be okay? I just cant get to orbit, mechjeb altitude was set at 160km, AoA limiter was on and the flightpath set at 55%. Im running out of options here.
  2. I'm so sorry that I keep coming back for more support. I have no idea what I'm doing wrong here, I've been playing KSP since 2014 but still have issues. This is truly the best mod I have found so far, no other mod provides so good carrier crafts than this one, they look so good. I do have a problem though, again lol I cant seem to get some of these into orbit, ATV with the Ariane 5 counterpart works just fine and I can rendezvous with my station at 300km of altitude easily, but with the Soyuz carrier rocket and the Progress or the Soyuz manned craft I just cant reach orbit without running out of fuel? Are they not supposed to get up so high or what am I missing here? Im running on the last stage of the carrier rocket at 60-70km of altitude and it runs out of fuel, at that time its not even boosting it up to orbit correctly because the apoapsis is already decreasing on that stage. Strange indeed, I do use mechjeb however so maybe an issue there? Or some conf files or the craft files? Any ideas? Thanks a bunch!
  3. @hraban Ahh I see, what is this "merging" you speak of? I know what it means in english but I did not know that there is such thing in the building options? And yeah I meant RetractableLiftingSurface, I do have the latest I have reinstalled it twice but still says that, I'll try to resolve it myself, thanks for the clarification EDIT: Got it now, thank you
  4. It seems I have some problems or am I just missing out on something because when I load the launch vehicles in the VAB, all of them for example the rocket for the Soyuz is incomplete, it stops I think on the last stage on the SAS module, but the Soyuz is not on top of it nor are there any fairings. I can load Soyuz craft on its own without the complete rocket needed to get it up to the orbit. Do you understand what I mean? I have all the required mods installed altough RLS says please use KSP version 1.1.3
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