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VectorSpam

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  1. So, I'm trying a Mun mission using Throttle Controlled Avionics, and supposedly it has to-orbit autopilot, orbital rendezvous, and landing autopilot. I ran through the entire mission, and none of those modes worked. To-orbit autopilot caused my rocket to just fly off the pad, turn south sharply, and then spiral out of control until it crashed. Took it to orbit manually on my second try, and then got the Munar intercept and circularization. I move kerbals into my lander and separate it from the CSM. I pick a spot on a relatively flat and low altitude section in one of the craters for the lander to land in, then start the landing sequence. It timewarps a bit, then does a short deorbit burn, then timewarps again until the lander smashes into the ground. Again, worked completely fine doing it manually, but I want to automate these missions so I can set up my Mun colony and mining station. Is TCA broken in 1.9 or something? I can't ever seem to get consistent results with any of its autopilot modes.
  2. Ah, okay. I had cloned the stock shock cone intake and disabled checking for oxygen in the config file. My guess is that it will break the other engines by supplying intakeAir when there is no oxygen.
  3. I am working on a mod which adds electric thermal jet engines, which are specifically designed to work in oxygenless atmospheres. I had edited the script of the existing Juno engine to test the concept, but when I took it to Duna, the engine did not function. Do I need to make a new resource? If so, how can I make the existing air intakes work with my engine?
  4. The PS4 release of KSP is notable for its abundance of game-breaking crashes and errors. While playing around trying to launch a big orbital scanner satellite, I went to switch to map mode, only to see... my craft flying on Kerbin, with a white circle in the background. The text said "Focus: Kerbin", and I was able to scroll through all the planets, but my orbit path was not displayed. It's irreversible, and the pause menu is also "frozen" in that none of the buttons do anything except "Revert flight"- that one causes the game to freeze entirely. It appears to be linked to the use of larger fairing sizes... I think. So far, both of my largest rockets do this, and they both have the 3.75m fairing piece installed. Oddly enough, it doesn't happen with any other of my crafts. Is there any fix to this? I have yet to try launching my rockets with the fairings removed to see if that's the issue...
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