Torr1978
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CKAN (The Comprehensive Kerbal Archive Network); v1.28.0 - Dyson
Torr1978 replied to politas's topic in KSP1 Mod Releases
When I got home from work tonight I attempted to recreate the issue when updating from CKAN 1.22.3 and CKAN 1.22.4 to the newest version to see if Avast grabbed it again. When updating from both those version to the current 1.22.6 via the updater I did not have have an issue. When looking for my logs in Avast it shows places where I manually scanned the files but it doesn't have the log entry of the first time it caught something and moved it to the virus chest. I think it would be very bad if the system had the log removed when the file is deleted out of the "Virus chest" (aka quarantine) OR it never logs the auto grabs to being with (also not smart). This version of avast doesn't appear to be tied into the windows event logging system so I wasn't able to find an event about the catch there either. If it happens again I'll do more to preserve the outcome for better reporting. -
CKAN (The Comprehensive Kerbal Archive Network); v1.28.0 - Dyson
Torr1978 replied to politas's topic in KSP1 Mod Releases
TL;DR That worked, Thank you @steve_v Well I thought I had but just to be sure I tried again by disabling the AV for 10 minutes to verify I couldn't create a file named ckan.exe with it turned off, this time it let me. So I very quickly cleared out the test file and renamed my ckan1224.exe to ckan.exe and all seems right with the world. I can't answer the question about the "free" AV products out there as I haven't tried enough of them. While we (all computer users) wish that we would never see a program flagged with a false positive on a scan, as someone tasked with keeping a companies worth of computers (more than 70) functioning at all times, I would much rather deal with a few false positives and other quirkiness on extremely rare occasions than deal with something like CryptoLocker or other ransom-ware (not fun days, those). But I totally understand why some people feel that way about AV software as those types of softwares always seems to get in the way. I look at it like this though: if you have your truly important stuff backed up and don't mind the occasional format re-install I can see running a system with no antivirus software of any kind cause all of them will get in the way at some point; but if you don't have time to deal with that, maybe the small time investment of when the AV gets in the way is worth it. But only the individual user (or IT Department at a company) can really make that assessment on a case by case basis as to the amount of risk they are willing to take is extremely variable from individual to individual. Having said my piece about that subject, I would like to thank you for pointing out a glaringly obvious (meaning I should have thought of it and I'm ashamed I didn't) thing so that I would be forced to try it again in case I really didn't try it already (old days of phone support "sir or madam did you try [insert task here]" and thinking "they didn't ever actually try that cause when I had them repeat the task it fixed the issue" when they would inevitably say they already had don that thing. That is why I happily repeat tests when the tech support guy suggests them, cause maybe I didn't this time around and I just think that I did); had I actually done that test properly (or at all) I would have solved the problem last night. Again thank you @steve_v, I genuinely do appreciate how you helped me today. ~ Torr -
CKAN (The Comprehensive Kerbal Archive Network); v1.28.0 - Dyson
Torr1978 replied to politas's topic in KSP1 Mod Releases
Last night (Sunday 2017Oct15) I launched CKAN and was greeted with a friendly message to update (to v1.22.5); so I did. after the install my Avast antivirus threw up a red flag saying that ckan.exe contained a trojan IDP.Generic. I personally assumed it was a false positive but rather than take any chances I'll simply let the file go to the virus chest (where the AV software put it) and put the previous version in it's place as it was working fine for me on Saturday, the day before. I grabbed a copy of the 1.22.4 and copied that ckan.exe into the proper location on my system, where the updated version installed to. But windows wont let me put the file there. I think that is strange and decide it must have something to do with the file that was put in the virus chest by Avast. I go into the quarantine zone, as it were, and delete out the suspicious file. The file is deleted permanently from my system but I still can't put a new copy of the program in the proper folder. I can put other files in, I can put a copy of ckan(something here).exe in and it will even run. But nothing called ckan.exe can live in that folder now. I go to an admin level cmd.com and do the following to make sure I'm not losing my mind G:\KSP 1_3>echo "test" > ckan.exe Access is denied. G:\KSP 1_3>del ckan.exe Could Not Find G:\KSP 1_3\ckan.exe G:\KSP 1_3>echo "Test" > test.txt G:\KSP 1_3>type test.txt "Test" G:\KSP 1_3>del test.txt G:\KSP 1_3>type test.txt The system cannot find the file specified. G:\KSP 1_3>del test.txt Could Not Find G:\KSP 1_3\test.txt G:\KSP 1_3>type ckan.exe The system cannot find the file specified. As you can see: 1 - I can't create a file with that name, ckan.exe 2 - The file isn't there or I would get a different message when I tried to delete it 3 - I totally have permission to create and delete files in the folder I tried the simple stuff of rebooting and the complex stuff listed above. Anyone got any other ideas on things to try so I can get the correctly named file back into place (the only reason the file name matters is I like the auto update feature when it works and I don't want to have to create a new shortcut every time the program updates). Thanks in advance ~ Torr -
[1.4.x] Contract Pack: RemoteTech [v2.1.4] [2017-08-27]
Torr1978 replied to nightingale's topic in KSP1 Mod Releases
@nightingale Thank you so much for all the work you've put into maintaining this contract pack. It really does help to provide some direction and funds in a meaningful non-repetitive way, these contracts serve a purpose to progress the game and that is very helpful and interesting. I have 3 topics of discussion today, hopefully they are clear. I did do some searching on these topics but my search-fu may have been lacking today (this is a long thread so search was required), but I didn't find anyone specifically mentioning these problems with the contract I was attempting (The contracts not being offered or no longer being offered). 1- The contract to point at dish at one of the inner planets never become available: The InnerSystemSat.cfg contract never gets offered to me, while the OuterSystemSat.cfg and EverythingSat.cfg contracts do and as far as I can tell if you are offered the EverythingSat.cfg you should have all the equipment required to do both Inner- and Outer- System contracts For reference The InnerSystemSat is point a dish at ONE of the inner system planets, Moho or Eve or Duna. But that contract always said the power generation requirement is unmet when examining it. I did some digging and found a line that appears to be missing from the InnerSystemSat.cfg file. I think the following needs to be inserted at line 244: partModuleType = Antenna Then it will behave the same way as the other two contracts listed. 2- The initial comm network stops being a contract that can be accepted even though I don't feel like an effect network has been setup yet: I've also noticed that it's possible to accidentally complete the 3 sat or 4 sat comm network before you are ready to accept them. I was able to stop them from showing up by having a ScanSat lowres scanner in polar orbit (had an omni direction at 500K circular orbit) and placing a more robust satellite (2x KR-7 to aim at an InnerSystemSat, +1 omni to link to the KSC) in KeoSync roughly over the KSC in preparation to setup my longer distances comm's network and sending a long range comm sat (Lots of dishes, since I misread the instructions and built the thing to cover all 3 inner planets, + 1x KR-7 to talk to the KSC KeoSync Sat, +1x CommTech1 to aim at active vessel) into a highly elliptical polar orbit. I went back to the KSC to get the local comm network contract as that long range comm sat traveled it's 15 days to the apoapsis only to find out I couldn't accept the contract as I already had more than 60% coverage of Kerbin. Is there anything that can be done to prevent the accidental completion? Cause I could use the funds or accept the contract even through it's already complete? Maybe add the requirement that it must be built after contract acceptance but I don't know how that will get around the coverage issue I'm experiencing? Does anyone have any suggestions on how I could clear that coverage amount without just de-orbiting or otherwise destroying my satellites so I could accept the contract then turn the satellites back on? 3- The point a dish at one of Kerbin's moons can go away even through a dish isn't point at them: Can the upgraded tracking station trigger/block the point a dish out from Kerbin contract(s) (specifically aim a dish at one of Kerbins moons)? I noticed that the contract was no longer available at the same time I noticed the local comm network went away in topic 2 as well but I don't specifically have any dishes point at Mun or Minus so that makes me think their is something else at play. Also this isn't my first play through that I've noticed that particular contract get greyed out before I took steps to complete it. Once again, I want to thank you for your hard work on this Contract Pack keeping it part of my continued enjoyment of KSP. ~ Torr- 557 replies
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