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caelo

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  1. Running the 1.3 version if KSP, and the 0.3.0 version of BDAc. For some reason, the armor plating is completely destroyed by Lewis guns from SM_armory. I wanted to make sure that it wasn't just an OP gun from the SM armory, so I tested with the .50 cal turret from BDArmory (Dual barrelled popout one). I had the same results, a normal armor plate took 16 .50 caliber rounds to destroy (The gun fired 8 times). To me this seems off, am I incorrect? Here is my mod load:
  2. To hopefully spare anyone from a horrendously bad facepalm moment, just so this is at the newest comments (I suggest adding this into the OP and maybe the KSPedia) The AI will not recognize you have toggled infinite ammo. YOU MUST PUT A CORRECT CALIBER AMMO BOX ON THE CRAFT! I spent... too long without realizing this... I'm sorry.
  3. Thank you! I was curious about it, been a long time fan of BDAC, since i suck at every aspect of the game outside of Kerbin
  4. Question! Does the AI use GPS guided weapons or is that a no? Do I have to gather the GPS coordinates for them, and then select them? Or will they auto engage targets with GPS weapons. I'm using a few different add-ons that add in a lot of GPS guided surface/slw missiles
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