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reckless39

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Everything posted by reckless39

  1. Well, maybe it's just my problem, maybe something in register or in my documents is conflicting with a fresh install, cause I had different versions installed for 2 users.
  2. As I've already said, I install ksp, then install bdarmory, kas, extended armory, physics extender and then there are no explosions. However, if I do the same without kas, the explosions are back, thought I've noticed that their destruction range is pity (with physics extender enabled at 100km!).
  3. Yes, I've tried reinstalling mods first, but only clean reinstall of the game without KAS helped my problem. I have no idea how it can affect explosion loading, but without it KAS it works fine (except for the lag from these huge clouds).
  4. So I've reinstalled the game for the 3rd time and it appears that KAS is screwing the whole thing up, even after it's uninstallation the atomic explosion doesn't appear anymore.
  5. I am sure there was no such folder in game, but there was a dll, deleted it and still have 2 bdarmory tabs and no explosion effect. Also have this weird bug with rotary bomb rack, that places my bobms inside the aircrafts, like if I rotated them, but I didnt, this usually happens at random when the vehicle spawns. Funny thing is that it doesn't affect launching them properly.
  6. HI! I a also have problem with nuclear weapons having no explosion effect, on small standart one, and I also have 2 bdarmory tabs! Even after reinstalling game and mods it didn't help it. All the mods required are up to date, weapons extension are in game data folder, and my previous vehicles were delited. There is also a problem somehow connected to ai pilot part: on ground vehicles like cars, the steering is at reverse when it shouldn't be and sometimes the engines are set reverse too. I hadn't much trouble with it untill I've noticed that steering became hard as hell and vehicle was accelerating and turning on it's on, when ai computer was turned off and not in guard mode. Removing this part helped it. I think this could be connected to some latest bdarmory version bug.
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