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A425

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  1. I managed to make the cfg files work and the KSC view kinda works (I mean, Kerbin is there) but now, the daylight cycle is as messed up as it can be (There's no star, It's always nighttime)
  2. Here I have one of the cfg files: @Kopernicus:FINAL:NEEDS[Kopernicus] { @Body[Kerbin] { @Properties { %rotationPeriod = 21600 @ScienceValues { flyingLowDataValue = 5 flyingHighDataValue = 4.5 landedDataValue = 4 inSpaceLowDataValue = 3 inSpaceHighDataValue = 2.5 recoveryValue = 3 } } @Orbit { %referenceBody = The Sun semiMajorAxis = 13599840256 inclination = 0 eccentricity = 0 longitudeOfAscendingNode = 0 } } }
  3. I'm having some problems relocating stock planets for my WIP mod. I replaced the sun with a placeholder, and I'm trying to make the stock planets orbit around another star called "The Sün" First, I tried modifying the System.cfg file provided with Kopernicus but, though it worked, the KSC view broke and Kerbin dissappeared (Though when you launched a vessel, Kerbin was there and the map view worked properly). My second approach was to create .cfg files for every planet, that made (Or at least were supposed to) the planets orbit around The Sün. There's no need to say that it didn't work, probably because the file is wrong. So, I don't know which of those ways is the right one, or if it's anything I haven't even thought about. Can anyone help me?
  4. A425

    Hi ^^

    I'm mostly interested in planet packs (Whether they add more stellar systems or not).
  5. Thanks for explaining that @OhioBob, I was kinda puzzled about what that number meant XD. So yeah, changed to 2450 and 3250
  6. That maybe happened when I was editing the texture file, I didn't notice that got messed up! Thx for your help ^^
  7. Hi everyone. I've been having some trouble adding rings to a planet. I added a texture and tried to configure the rings based on what I've seen in other mods, but whatever I do, they don't seem to appear anywhere. I'll show that part of my config file here, if anyone knows how to fix it. Rings { Ring { angle = 0 outerRadius = 32500 innerRadius = 24500 texture = PlanetaryMadnessWIP/IceGiants/Textures/SethRings.png color = 1,1,1,1 lockRotation = false unlit = false } } If this is relevant for anything, the planet radius is 24000000m.
  8. A425

    Hi ^^

    Hi, everyone. I've been playing KSP since january last year, and I'd like to introduce myself to this community. I've known about this forum for a while now, but just today I decided to create a profile. Also, I'm also interested in mod development, and I'd like to learn a lot from all of you wondeful people out there. Fly safe
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