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Jaburtino

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Everything posted by Jaburtino

  1. I don't know what that means, but using a real mouse works. Thanks!
  2. Yeah, it looks to me like the log isn't registering when I left click, which is what appears to be happening in gameplay as well. It's as if holding G, H, or X just disables the left mouse button, or like I'm clicking into empty air. That's only the case when trying to use these KIS features though. It's a laptop - Asus, windows.
  3. I removed all the other mods and it still didn't work. Something odd happened, though - one part detached but then sat on the ground wobbling with weird physics. I can't reproduce that detachment or the wobbling effect. After that I still could not detach or pick up any other objects. Here's the log: https://docs.google.com/document/d/1Eq79Dm-LSeMmoe7YxGcF4XFw07sUW1zjEX9cAPlAOG8/edit?usp=sharing I don't think a video is going to show very much, it's as if everything is working properly, I just can't left-click on objects while holding G, H, or X.
  4. Problem: I can take items/parts from my inventory and attach or drop them, but I can't pick them up off the ground or detach anything. Holding G (or H or X), the cursor highlights like it should, and changes based on weight, distance, etc., but left-clicking or dragging then does nothing. I have read the manual and this forum, each many times. I had this problem using KSP 1.1.2 and the appropriate version of KIS and thought it was a compatibility issue with the dependencies (possibly related to this but I'm not real literate with these things), but I just reinstalled with 1.3 and installed CKAN to reinstall KIS, MM, and CCK (and KAS and EasyVessleSwitch) and have the same problem. I also used CKAN to install the following mods (after removing all the previous versions when I reinstalled): BD Armory BD Armory Extension PhysicsRangeExtender Chatterer KerbalEngineer MechJeb2 In Debug I'm getting the message: "Warning: [Part]: kerbalEVA (Gilwell Kerman) holds crew but has no interior model defined!" I've been really looking for to using the mod, so I hope we can figure this out. Thanks!
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