Teoras
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Teoras replied to Gameslinx's topic in KSP1 Mod Releases
Hi, I have a problem with the 1.10.1 version of the mod I'm running. It seems that whenever I'm close to a surface of a body, the texture "chunk" glitches out and black squares form in the vicinity, meaning I can't see the surface. I can send a screenshot of this if needed. The textures only disappear when I'm close to the surface and reappear when I get some distance to them. Does anyone have any clue why this might be?- 1,655 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Teoras replied to Gameslinx's topic in KSP1 Mod Releases
Ahh, thank you for the quick response, will try without it- 1,655 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Teoras replied to Gameslinx's topic in KSP1 Mod Releases
Hi there, I've downloaded the mod and honestly, it's probably the best planet pack mod I've seen on KSP so far. I've started a career but I'm hesitant to continue it because after I've achieved orbit, I've noticed that the contracts are still the same stock KSP contracts, with the next contracts I have being "visit the Mun" and Minmus and what not. Is there something I'm missing? Or is this not designed to be played with career? I'd appreciate any info, thanks- 1,655 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Teoras replied to Galileo's topic in KSP1 Mod Releases
I too have a problem with the clouds. When installed trough CKAN, there simply are no clouds. I think it has something to do with the configuration files, or rather, the lack of them.- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Teoras replied to Galileo's topic in KSP1 Mod Releases
Hi, question. Why exactly can't you download the regular GPP in CKAN? Why is only the secondary option available? Edit: not sure how but I fixed it.- 7,371 replies
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CKAN (The Comprehensive Kerbal Archive Network); v1.28.0 - Dyson
Teoras replied to politas's topic in KSP1 Mod Releases
Not sure if this is just me, but after about a month or two of not using CKAN, I cannot launch it anymore. Just gives me this error: Error in autoupdate: The request was aborted: Could not create SSL/TLS secure channel. and then if I dismiss it, another exception pops up, CKAN.ModuleNotFoundKraken. if I continue, it just gives me the normal CKAN interface but only the mods I had already installed previously, no selection. e: also the new version doesn't work, unless I'm not installing it properly or something. Would be good if there were more instructions than 'oh and btw versions prior x don't work :))))' e2: also would be good if there was a proper download file instead of 5 different files. Like, which one do I even choose to download? Do I need all of them? Do I install the earlier version first and then do the other one on top? -
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Teoras replied to Galileo's topic in KSP1 Mod Releases
Thanks for the reply. I might one day do this but honestly this seems too much of a hastle at least right now. I was just hoping to find somebody who had the same problem and knows the fix for it. If nobody responds I'll do it, so thanks for letting me know on how to do it.- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Teoras replied to Galileo's topic in KSP1 Mod Releases
Hey, what do you mean by the red button in galileo's signature? As for the KSC, no, it is fine, its not in the air. I have installed KSC Switcher, too, trough CKAN, or rather tried, as it seems to be already included and conflicts whenever I try to install it.. The part of the runway where you spawn the planes and some other extra buildings of the GSP is under the terrain itself for some reason. The rest of the GSC seems to be fine, oddly. It's like the terrain itself was placed too high on that specific point. As you can see in this quickly drawn paint image, everything past the red line seems to be glitched, as far as I can tell. I have a ground traversing vehicle for my kerbalnauts that is small enough to spawn under the ground, and I saw the trees and some parts of the buildings under the ground. The runway levels out and is fine past the red line where the 'this bit is good' is marked. Another view. Not sure if the runway is supposed to be like that. Any ideas what might be wrong? I downloaded everything from CKAN.- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Teoras replied to Galileo's topic in KSP1 Mod Releases
Hello, so, I'm having a problem. Or two, really. I installed the mod, everything is awesome, but the runway at the space centre is under the ground. It goes up as it goes further, but this means that the planes spawn clipping the ground or entirely under it. I also seem to only have the main space centre as the only selectable runway, and from what I gather, there's supposed to be more than that. Running 1.3.1. What should I do?- 7,371 replies
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