Triston777
Members-
Posts
5 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Triston777
-
Make electricity make sense
Triston777 replied to John FX's topic in KSP1 Suggestions & Development Discussion
Mine don't even weigh much at all. Actually the Dawn Engine can't even lift itself up in the atmosphere. -
Electric Engines
Triston777 replied to Triston777's topic in KSP1 Suggestions & Development Discussion
True it never began balanced anyways. But more than one electric engine type would be nice. -
Unfortunately I would prefer just an engine that's pure electricity no fuel powerful enough to escape the Kerbal planet's atmosphere but it burns through electricity quickly. It's power ratio relative to the input of electricity you're allowing it(E.X 60 a second would give you a 50 k/n thrust).
-
Make electricity make sense
Triston777 replied to John FX's topic in KSP1 Suggestions & Development Discussion
Not just that issue but let's not forget that electric engines are terrible to use in-game? My question is why is it they do so little? -
So I know about how you can run rockets and such on Monopropellent and fuel like Liquid and Solid... But my question is why do we only have ONE Electric engine and it's power output to cost is so low to the point where I couldn't move faster than 25 km/s with 20 on board my 8 ton plane? Nextly why is the mods ones not much better? They don't do much better at all... Furthermore a purely electric engine like EX the mod with the ram engines where one runs solely on electricity and wind would be nice and appreciated. Like it's a game space program, can't we like have utilization in-game to make our own version of a part in sandbox mode only?(E.X. IF I go to the science and development area just to do this and be able to create my own parts off of presets and modded parts? Just so I could at least make a workable usable electric plane and change what it's fuel intake is, weight, what fuel it needs, what it's output is and so on... That's an option I really want in KSP). If the development team won't make it then could someone who can make mods do some of this??? I want to run some planes and/or rockets on either solar and electric power only or some with monopropellent only too. Or a mixture.