Okay folks,
ive built a ship based off of Matt Lowne’s Duna SSTO design and all I’ve done is replace the extra passenger space with science equipment in a cargo bay and a MKII docking port, which in total weighs less than the MkII passenger pay used by Matt.
i can’t get the blasted thing into orbit. My current flight path is:
fly 10 degrees on takeoff till I get to 300 ms^1.
pitch up gradually to about 35 degrees (I start to lose speed very quickly if I pitch up any more as my thrust isn’t very large)
once I get above 10000m I flatten out my trajectory.
this is where my problems start, even in a power dive I cannot accelerate beyond 350ms^-1 with 4 RAPIERS I have to activate my 2 NERV engines to get myself past 400.
once past 400 I have no problem getting up to 1200ms^-1 but my engines soon overheat so I have to switch to closed cycle. My closed cycle uses all my oxidiser so fast I can’t get my aopsis past 35000m and then I’m left with just NERV which can’t accelerate fast enough to get my aopsis high enough.
i really don’t know what I’m doing wrong