It certainly helps and the advance to segment is a usefulthing I missed, but I'm still a little confused on how to deal with time disrepancies with how much things rely on the duration since the last state in LVD. Where there is a couple more things like coast to UT, revs before coasting to true anomaly etc in Mission Architect.
As a side note, when I try to use nbody coast to UT in mission architect I can not open the edit window for that event again at all (like for the lunar transfer tutorial on the wiki). Here is what the log says:
Error using matlab.ui.control.UIControl/set
The UIContextMenu's parent figure is not the same as the parent figure of this object.
Error in ma_InsertNBodyCoastGUI>coastTypeCombo_Callback (line 688)
Error in ma_InsertNBodyCoastGUI>ma_InsertNBodyCoastGUI_OpeningFcn (line 79)
Error in gui_mainfcn (line 220)
Error in ma_InsertNBodyCoastGUI (line 40)
Error in ma_MainGUI>scriptListbox_Callback (line 294)
Error in gui_mainfcn (line 95)
Error in ma_MainGUI (line 42)
Error in matlab.graphics.internal.figfile.FigFile/read>@(hObject,eventdata)ma_MainGUI('scriptListbox_Callback',hObject,eventdata,guidata(hObject))
Error while evaluating UIControl Callback.