I forgot to mention the descent is only the pod (or pod+science). I always use decouplers.
I used to have that configuration and had no issue with the choute getting back to Kerbal, the choute would open at default altitude and land safely. That didn't work after the last update.
Look, I know the game is intended to be realistic and I love that. I'm very into science, physics too, but I'm just an amateur self taught with an IQ high enough to understand what I read, but I'm no expert. Despite whatever you guys might say, this is a game, if it was serious we wouldn't have untrained giant head green fellas flying the rockets. I take the challenge, but I think it would ruin the game if I had to persuit a carreer in an univerity and also learn to pilot so I can both design and pilot the rockets in and out. I'd expect a little help.
Yep, not by choise, the pod just adjust it's possition due to atmosphere force (english not my language, I don't have a wide vocabulary to talk science, but you'd know what I mean) against it. Nothing I can do, pod won't move. I'd love to know how to change that.
did that, didn't change. The choute opens but since it's comming down too fast it doesn't extend and makes little difference if opened 500m before.
Noted, thanks. I didn't considered that on the way up.
I use decouplers to discart all unused parts. I got to orbit before this last update.
I'll check the tutorial again, if it didn't change it would do no help. But I'll give it another try. The thing is that, not being an astrophysicist nor scientist I'd be happy to be told what, how and when of every step to take.
Thanks, guys