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FlyingDutchman_

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Everything posted by FlyingDutchman_

  1. I tried re-installing (with all my saves and files backed up) and the panels still didn't work. Then I tried getting rid of Kopernicus mod, and they seem to be working again! Thank both of you for helping me out! Hopefully if someone is looking for a solution to the same problem, they can find the answer here in this short thread. The culprit is the Kopernicus mod people! KSP Game Version: 1.6.0.2395
  2. Hey everyone, I was just wondering why do my solar panels malfunction. I'm doing a career mode so I can't use other panels yet, and the cheapest ones don't seem to work at all even though the sun hits my panels from multiple angles. I right-click the panel and it says it's not generating anything. I have a bunch of mods installed, mostly graphic/visual stuff. Anyone has any idea what might be going on? thanks
  3. Oh my god I'm so stupid! I thought I had KAS but turns out I didn't. I installed it right away and it's there now. Thank you guys for bearing with my idiocy
  4. I searched for "connector" in the search bar for all the tabs, and there was no connector like in the picture you posted, there were just decouplers and struts etc. Is it possible that I didn't install the mod correctly somehow? I've been attaching and detaching stuff left and right trying to build a Mun base, so it seems to me unlikely that that is the case.
  5. That is strange, I have no connectors under utility tab? What could be wrong?
  6. Hi everyone, I'm using the mods KIS, KAS, and Planetary Base systems to build a base on the Mun. I was wondering if anyone has any idea how to work out fuel ducts with these mods? What I want to do is very simple actually, have a Kerbin connect a tube between a vessel that's landed on the base, and a tank that is on the base, and transfer resources between them, without the hassle of docking and what not. Is this possible or am I just wishful thinking here? Thanks
  7. Hi everyone, I'm trying to figure out what is the most efficient way, fuel-wise, of landing on a celestial body. What are the equations that I must plug my values in? What is the T value that I should start retrograde burning so that just when I'm going to touch base I'll have a velocity of 1 m/s or so? How to figure out this physics problem?
  8. Wow, thanks for all the info guys! I actually did it with the KIS & KAS mods, to preserve some kind of immersion. It actually was an exciting mission, attaching ports in EVA, so that was quite nice! Thanks to you all again for all the responses, loving this community
  9. So you're saying I can open my save text file and find the station and edit its contents to add docking ports? Wow that is amazing
  10. Wow thanks for the info. So can't do anything with the vanilla version of the game huh? That sucks
  11. Hey guys, I'm sorry if this was asked before but I'm just losing my mind. I recently started building my space station, it has living quarters and a science module, connected by a Rockomax Multihub connector. My problem is, because of the idiot that I am, I forgot to add docking parts to the remainder of the ports of the Multihub connector. My question is, is there any way that I can attach a docking port to the remaining ports of the Multihub connector? Or do I just destroy that space station and build another one? Thanks
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