Darks :v
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Posts posted by Darks :v
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How do you change the max of accepted contracts in a given level?
I mean, I want to accept a lot, or even infinite, contracts in all levels, current level is 2, how do I modify the mod files to allow that? -
Hi, I want to know if there is some way to use this mod without any life support mod
Also, I want to know is there is some tutorial more recent
Thank you
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I have a little problem, when I use Kerbal Foundries tracks in a rover with Bon Voyage, simply the control panel doesn´t appear, anyone knows why?
I tried to reinstall the mod, also I tried to delete the config.xml file and nothing change
Anyone has an idea? -
Hi, I would like to know how to edit the heat a radiator can dissipate
Thank you -
Hi, i want to know if there are a way to install Interstellar fuel switch with this mod
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Im using Science Relay
The problema is that i prove in versions 1.4.1 1.4.2 1.4.3 and 1.4.4,i also try with different versions of the mod but nothing happen, the button to transfer experiments dont appear
[1.10.1+] Contract Configurator [v1.30.5] [2020-10-05]
in KSP1 Mod Releases
Posted · Edited by Darks :v
I have installed Custom Barn Kit but that boat sailed, the game is on going
I know that persistent files in save folder are the current status of the game, so i search that value in persistent.sfs, and use notepad to change that value, specifically in ContractConfiguratorParameters, from 1 to 8
ActiveContractMultiplier = 1 >> ActiveContractMultiplier = 8
But nothing changed, values still the default, i enter control station, and only shows max active contracts, in actives label. When i change to All lable, it shows the default values, then i close the game, and reopened persistent.sfs, but value was still 8
persistenct,loadmeta contains only values about the game, like science and money