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Air Superiority Fighter Competition Continued
Wolf5698 replied to exbyde's topic in KSP1 Challenges & Mission ideas
So are we using 1.4 now? -
Air Superiority Fighter Competition Continued
Wolf5698 replied to exbyde's topic in KSP1 Challenges & Mission ideas
Did you weigh the Lynx with or without the drop tanks? Also your drone competition sounds great, I’ve been wanting to see how the Lynx does against similar craft -
Air Superiority Fighter Competition Continued
Wolf5698 replied to exbyde's topic in KSP1 Challenges & Mission ideas
Is this thread still alive? I've still got more planes I wanna throw at the leaderboard -
Air Superiority Fighter Competition Continued
Wolf5698 replied to exbyde's topic in KSP1 Challenges & Mission ideas
I got a 3.1t drone boi. This'd be good for me -
Air Superiority Fighter Competition Continued
Wolf5698 replied to exbyde's topic in KSP1 Challenges & Mission ideas
What settings do you guys use for an MLRS? Do you have it lock onto the enemy plane or just dumbfire? -
Air Superiority Fighter Competition Continued
Wolf5698 replied to exbyde's topic in KSP1 Challenges & Mission ideas
The jaguar should have been more manuverable. I had to impose a AOA limit on the AI so that it wouldn’t spin out. The limit was way more then what it was doing -
Air Superiority Fighter Competition Continued
Wolf5698 replied to exbyde's topic in KSP1 Challenges & Mission ideas
Thanks to everyone's help, all of my fighters are now updated. Hopefully they're better now -
Air Superiority Fighter Competition Continued
Wolf5698 replied to exbyde's topic in KSP1 Challenges & Mission ideas
It’s at 100. I managed to get it working for tests by manually spamming open but that’s not gonna work -
Air Superiority Fighter Competition Continued
Wolf5698 replied to exbyde's topic in KSP1 Challenges & Mission ideas
Yes and yes -
Air Superiority Fighter Competition Continued
Wolf5698 replied to exbyde's topic in KSP1 Challenges & Mission ideas
The cargo bay on the Lion stubbornly refused to open long enough to release the drones. Any ideas? -
Air Superiority Fighter Competition Continued
Wolf5698 replied to exbyde's topic in KSP1 Challenges & Mission ideas
Well that’s just great. So I’m still stuffed then? -
Air Superiority Fighter Competition Continued
Wolf5698 replied to exbyde's topic in KSP1 Challenges & Mission ideas
Ladies and Gentlemen, I proudly present... The lineup, from left to right: The Lynx, the second iteration of the micro fighter. This drone weighs in at just over 3 tons once the drop tanks are gone and is armed with Vulcan cannons and two Sidewinders. Next up is the Jaguar. This manned fighter is supermaneuverable to the point of not being flyable by a human pilot. It is armed with Vulcan cannons and Sidewinders. In the middle is the Cheetah. This aircraft uses its speed and a unique tactic to destroy even the most maneuverable fighters. It has only Sidewinders to take down enemy fighters Finally, on the right is the Lion, my entry into the Super category. This behemoth has 183 parts and is armed with a Jernas turret and 4 drones to take down other fighters. @exbyde please read the craft description for instructions on how it works. Hopefully these four fighters can do better then the last batch. -
Air Superiority Fighter Competition Continued
Wolf5698 replied to exbyde's topic in KSP1 Challenges & Mission ideas
I screwed up real bad and updated my game. I reverted to the previous version but I cannot open any of my crafts. Is there anything I can do? Also @exbyde is the Jernas missile turret ok for Super fighters? -
Air Superiority Fighter Competition Continued
Wolf5698 replied to exbyde's topic in KSP1 Challenges & Mission ideas
Could someone please explain to me (in simple terms) what Pitch Ki and Steer Factor do?