Jump to content

Monde

Members
  • Posts

    11
  • Joined

  • Last visited

Everything posted by Monde

  1. Lol this Monde is from the Xhosa word that means "He who has Patience". Although this game can seriously test it from time to time Thanks for welcome, I brought peanuts and beer.
  2. Dont you need to upgrade your Base to allow Kerbil EVA?
  3. Been working 18hrs so gonna go with bum towards the earth . My heat shield went super red but wasnt sure what popped first the shield or the jr. I did have a service bay below the jr but all 3 were going through brown into red..... A friend said a similar thing and I have full ablator so thought it would be all good. I must check my settings when I get home.
  4. Much knashing of teeth and unhappiness happened last night. I loaded my Rocket that I used for escape and reentry to finally do a complete orbit and it kept falling over on the landing pad. fell over multiple times. In frustration I pulled out my plane I used on the weekend (Scott Manley Basic Plane) and that blew up on the runway. Decided to take a walk quit the game in frustration, got a beer, had dinner. Wen back reloaded and suddenly nothing was falling over and I got my Orbit done whoop whoop. I did forget to to test the heat shield though. Quick question as it is driving me to drink. I have a pod, Science jr and heat shield (1.6m I think, not the small one). I did my reentry at 30 -31km and blew the heatshield and Science jr. What am I doing wrong here?
  5. Thanks maybe one more questions, without filling the forum with random questions. How do you return the Science jr to Kerbin without Burning up. Used heat shields and still burns up. Not sure if my angle too much.
  6. Hey All, Ok so I am new and learning so these will be easy for you but causing me no end of pain. Current Science: Start Engineering 101 Basic Rocketry General Rocketry Surviability Stability Basic Science Issue 1: Haul the Flea Rocket Booster above Kerbin Have the Flea Flying it At Altitude 50 000m - 56 000m Speed 60m/s to 210m/s I can do most but not slow down enough. Issue 2: Test the LV-T45 Swivel in Splashdown LV-T45 Swivel Test in Spalshdown Kerbin It explodes each time I touch the water.
  7. Awesome. Thanks. This is going to make life a lot easier and the Forums much prettier from posting my side. Thanks I will remove the FL-T200 tanks as that is good to know. The Capsule decoupler was me trying to complete multiple contracts at the same time and failing miserably. That Rocket needs a complete redesign I think but learning a lot as we go.
  8. Rushing to a wedding and didn't check the link. apologies. When i use the Insert button though it doesnt add the pic. How do i get that right? Take 2
  9. Will do. Just currently at the Salt Mine Its definitely not pretty but it is functional. Quick Edit (Sorry Mods) : We seriously need a Steam Achievement for the "Rocket Spin" . I think almost every time I have a small or simple rocket I forget to move the parachute to 0 and rocket ignition to 1 and end up flicking all over the place till the engine runs out of fuel.
  10. Hey all. I actually played KSP when it was in its infancy and other than a simple rocket never really got it to work. Since the Career made was added I couldn't stay away. Although the learning curve is pretty steep and I am useless at some things at least my little dudes make it back in one piece. So I am nearly out of cash because I could not figure out how to do the splash down missions and sent up loads of rockets into orbit, detached the rocket and then tried to land in the ocean. Needless to say I finally went online and realised I needed to be IN the water when I detach. DOH!! I am still trying to figure out the science and how that works but have been "Goo'ing" it in Orbit to get some points. My one rocket though is driving me to DRINK. I put 4 of the large solid rocket boosters around a central booster with the pod at the top. They are attached to decouplers that, well, don't seem to work. I hear them click when I try to detach the 4 side SRB but they seem to like their buddy in the middle and stay with him until I decouple him :). Problem for another day. So money, the friendly boosters and then the infuriating "Heading to Mun part 1 tutorial"where you run out of gas trying to Orbit Mun......oh and figuring out how to get to certain areas to get a crew report ......and maybe making a plane.
×
×
  • Create New...