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Everything posted by MajikalExplosions
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I messaged Bill2462(he wrote the Planetary Twister mod, might be kinda interesting to look in to); the GitHub project was deleted so I'm trying to get my hands on the source code. I *think* it's in C++ so it may be slightly harder to figure out tho. Also - he hasn't been on in a while, so I'm not sure if he'll respond.
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Agreed. I'm going through other people's Python code and it's definitely different than what I'm used to seeing in C++ and Java. This will take a while more if I want to write code that's reasonably readable. Secondly, can I assume that snakes-on-a-plane is the Python port? If so, then it would be great if one of you @seanth@Lisias could let me know how I can help. I'm not really all that experienced(I am currently taking the Algorithm/Data Structures course) but I know basic inheritance, recursion, and sort/search algorithms so please don't make me do complicated things that I would screw up. EDIT: Perhaps using the Projects feature of GitHub would be nice. EDIT 2: Sorry for replying so late by the way; I was moving all of last week.
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It's been a while, but I spent the latter 1/3 of summer learning Python, so I might be able to finally get a Python port started. I don't quite understand the actual calculation part, but I think I can help with the more basic parts.
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I suddenly realized that I feel like it would be interesting if we added random color generation(realistic, of course) and/or heightmaps. Maybe?
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Looks like I have some catching up to do Also - GalaxyGen.bas line 2356 is wrong(the comment says mass but it should be radius)
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According to the wiki page about Kerbals at https://wiki.kerbalspaceprogram.com/wiki/Kerbal, "If Kerbal eyes truly lack irises, their eyes would be very sensitive to bright lights." Like if that's the case then it's safe to assume that they can see at least as well as us. Maybe. The problem with that is that Kerbals seem to be fine when it's daytime instead of having headaches or whatever because everything is really bright. Personally I would choose 7 but like that's an uneducated guesstimate so...
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I know. I'm not actually building off of it; I'm reading the Janet branch instead and porting it over to Java first, as practice. Maybe Python can come later(I don't know it as well and I should probably know what I'm doing before I try to port TBG to Python).
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Just a quick question - I started a Java port because it helps me know exactly what's going on at https://github.com/MajikalExplosions/To-Boldly-Go. What am I allowed to add to the copyright statement? Like right now I just added "Java Port by MajikalExplosions" right below your copyright statement. I *believe* that it complies with the license but I'm not sure.
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Okay. I've never worked with QBasic before, so I'll need to do some reading.
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Is there a way for me to contribute to development? I've taken a few college-level programming courses if that helps at all.
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Is there any way I can help with the development? I have experience with File I/O and basic algorithms in Java(I'm taking the AP Computer Science test in a few weeks) and in C++. I can learn different languages if it would help. I also have a little experience with Kopernicus itself.
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