Azerty
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20 to 35 Fps on GTX 1060 and I7-7700HQ
Azerty replied to Azerty's topic in KSP1 Technical Support (PC, unmodded installs)
Thanks ! The solution is to set windows resolution to 1080p everytime i launch ksp in windowed mode. I also added the command -popupwindow to play in borderless. It might be also working en fullscreen but i prefer borderless. It's the 6GB version. I bought the 4K version essentially to watch Netflix or any 4K content but not to play in 4K. With that said though, i can play some titles like skyrim in 2K (and with mods ! ) or Metro 2033/LL. -
My script works but for an unknown reason my reference pitch is 12° below 0°. If i want to pitch to 7° i have to write 19...
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20 to 35 Fps on GTX 1060 and I7-7700HQ
Azerty replied to Azerty's topic in KSP1 Technical Support (PC, unmodded installs)
Thanks for your response ! I eventually found what the issue was. My screen is UHD but when i play in fullscreen even if i set the resolution to 1080p the game is rendered in UHD. So the solution is to play in windowed in 1080p. It works fine but the game only take 1/4 of my screen. I tried everything to upscale it to UHD in 1080p but it doesn't work.... I'm open to any suggestion -
Hello, I'm trying to improve an old SSTO autopilot but it doesn't work and i can't figure it out why. Here is my script : CLEARSCREEN. BRAKES ON. SET LOOP TO TRUE. SET THROT TO 0. SET Y TO 0. SAS OFF. RCS OFF. CLEARSCREEN. SET STEP TO "Ignition". function display { PRINT "Altitude: " + SHIP:ALTITUDE AT (15,4). PRINT "Speed: " + VELOCITY:SURFACE:MAG AT (15,5). PRINT "Apoapsis " + APOAPSIS AT (15,6). PRINT "Periapsis " + PERIAPSIS AT (15,7). PRINT "Time to Apoapsis: " + ETA:APOAPSIS AT (15,8). PRINT STEP AT (15,9). PRINT Y AT (15,10). PRINT SHIP:BEARING AT (15,11). } UNTIL LOOP=false { display(). LOCK THROTTLE TO THROT. LOCK STEERING TO HEADING(90,Y). IF STEP="Ignition" { SET AG1 TO TRUE. SET THROT TO 1. BRAKES OFF. SET STEP TO "TakeOff". CLEARSCREEN. } IF STEP="TakeOff" { SET Y TO 7. } } Actually my problem is the LOCK STEERING. It lock the steering indeed but not at the right pitch. I made another script in which it works so i don't understand what is happening. Thanks for your help.
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20 to 35 Fps on GTX 1060 and I7-7700HQ
Azerty replied to Azerty's topic in KSP1 Technical Support (PC, unmodded installs)
It is the Dell 7577 if you want the reference so the cooling is ok + i think i'm not even at 100% on GPU nor CPU while in game. Everything is updated so i don't know.... I have no trouble in any other game. -
20 to 35 Fps on GTX 1060 and I7-7700HQ
Azerty replied to Azerty's topic in KSP1 Technical Support (PC, unmodded installs)
Thanks for your reply. I'm already on maximum performance and i play whille puggled. I don't really know what the issue is. -
Hello, I just bought a new laptop and wanted to play KSP but it seems that the fps are lock at 30 even with V-sync Off and frame limiter to 60 or even more. I get a steady 30 fps in menu and like 20 fps in game. I went to the Nvidia control panel and the game runs on the gtx 1060. My specs are i7-7700HQ, GTX 1060 Max-Q and 16 GB of DDR4. Thanks for your help.
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Pls can someone help me ? It runs fine on a pc with i5-6500, 8 Gb of ram and a rx 580 (and with mods). I don't understand why i have like 20 fps on this one. I don't have problems with other games. Thanks Specs : -i7-7700HQ -GTX 1060 Max-Q -16Gb DDR4
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Ok I'll try it thanks. But it is still strange that i get only 30 fps in the menu. The only mods install are the followings : http://prntscr.com/krdn5k EDIT : I disabled PlanetShine and gained like 5 fps so it might be a performance issue and not just a frame limitation like i tought but i don't understand why. My specs should be enough to have at least 40 to 50 fps.
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Hello, I just bought a new laptop and wanted to play KSP but it seems that the fps are lock at 30 even with V-sync Off and frame limiter to 60 or even more. I get a steady 30 fps in menu and like 20 fps in game. I went to the Nvidia control panel and the game runs on the gtx 1060. My specs are i7-7700HQ, GTX 1060 Max-Q and 16 GB of DDR4. Thanks for your help.
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Sorry for late response. thanks for your explanation, i will try to find an average terminal velocity and see if it works That's a typical kerbonauts response but not what i'm looking for lol
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I have heard of this mod and it looks cool but i think it might be even more difficult to simulate it in Excel lol I'll give it a shot anyway and see what i can do. If i find the terminal velocity, i may be able to do something like this in excel : If velocity>terminal velocity and altitude>X use terminal velocity This may be working when trying to recover the rocket even though it probably won't work in others case scenario. EDIT :I tried from 40000 m and i never really reach terminal velocity, i indeed lose a big amount of speed at around 10000m to reach something like 200m/s and then i continually slow...
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Thanks for your replies I didn't know that Maybe this will help you to understand what i wanna do : https://prnt.sc/jmj8l8 In this exemple i start at the launch pad which is at 80 meters and i want to stabilize at 1000m. Here the drag isn't really important but it is if i want to start at 40.000m and stabilize at 110m for example. I have to tune the K,Kp,Ki and Kd values in order do what i want. This "simulation" helps me to do that. So if i don't include the drag i might start the burn too early because i'll be assuming that nothing is slowing me. I know there are other (smarter) ways to recover rocket with kOS but i want to try this.