The reason I copied it was to learn what it was doing to the planet, I meant no harm in doing this whatsoever, I do have CTTP installed & have all the textures pathed correctly.
Im learning this stuff for the first time, trying to figure out how the stuff works, trying to learn how to make a working planet mod.
I did this method to learn how to make a star, which did work, & now im able to make a star on my own; same with a gas giant.
But when it came to a terrestrial world I was struggling to figure out the PQSMods, there hadn't seemed like there was any way to know how to control what they did.
If i had known this wouldn't have been an issue in the first place, but what else can I do atm, its either go in entirely blind & probably give up, or copy the titles of the codes for the PQSMods, & go on from there. Every value in each PQS descriptor is my own, although I doubt many would be different since I stuck to rather linear input values.
I actually learned a fair bit through this, managed to get the planet into a working state, except that I cant get the KSC to sit onto the planet. (I genuinely can't describe what it's even doing If I'm being honest)
I asked for help so that way I can get the problem solved & move on to being able to make a pack without other configs.
When I've figured out how to make at least 1 terrestrial world as a Homeworld with Oceans, I'll rewrite the code & void what I don't really need / have any reason to keep. I'll be able to use that basis to continue on to the rest of the system