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Prince Akeem

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Everything posted by Prince Akeem

  1. Thanks for pointing that out. It\'s a bit off-topic here, but today I finally managed to safely return to the earth after a successful moonlanding! Last few months I\'ve landed on the moon multiple times, but never managed to get back on earth (not enough fuel). Today I finally created a new, relatively simple launcher. Designed a new lander, and developed a more efficient method to get into orbit and get to the moon each time. I just had to get used to the KSP atmosphere because it behaves so different than Orbiter (or real world). When I finally landed on the moon with enough fuel to get back, I accidentally pressed space on the surface (jettisonned the legs & decoupled) and stranded.... Then I launched an identical mission, and managed to land only a few hundred meters away from the stranded lander on the moon. Kinda like the real Apollo 12 landing near Surveyor 3. (BTW, after I landed, it seemed that the modules of the standed lander from my previous mission disappeared? Is this normal in 0.14.1 ?) This time I did return to earth and safely splashed down in the ocean! Just a good feeling regards, Akeem
  2. Thanks for the answers! Regarding the timewrap; I tried that too and thought it didn\'t work anymore. However as of v0.14 (and 0.14.1), there seems to be a delay before any controls become active at launch. At least on the Mac version. Sometimes before launch,you also hear a louder wind noise for about 5 seconds or so, during this time you cannot control the spacecraft or timewrap. Guess I should report this as a bug.. Anyway, I see there is no option to change the launch time in KSP before launch. I understand it\'s a bit like the nature of the current persistency, but something like Orbiter\'s scenario system may be a good source of inspiration for a future version I\'ll use timewrap as needed for now, and also play around with the SFS files. regards, Akeem
  3. Hello, Is there any way to change the time of launch in 0.14? In previous versions we always had the same daytime launch, but since persistency in 0.14, it seems to be connected to the system time. Can you somehow change or \'reset\' the scenario time/date (like in Orbiter)? So right now, when I run KSP in the evening I always get a nighttime launch. I guess it is one of the parameters in the saves folder (SFS files). However, is there any way to change this from within KSP? Sorry if this is an obvious question, but I couldn\'t find it in the forum or readme file. Best regards, Prince Akeem
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