Hi
I'm new to here, but I was reading through the thread and I wanted to say that it seems like there are a bunch of good people around here doing cool work. Thank you guys so much
I came here originally because I was having the same unrecovered parts problem that a few others were having. Based on linuxgurugamer trying to figure out the minimum number of mods that causes the problem I decided to do some experiments. Hopefully it's helpful. I started with a fresh ksp install. For each test I added on new mods using CKAN. I then started a new career, built a rocket in the vab, put it on the launchpad and recovered it. I would then check to see if I had any recovered parts. For the rocket I started by just using a pod. I later added more parts. My notes:
Scrapyard - Module Manager - MagiCore = Fine
KCT = Fine -Here I started experiencing an issue where the KSC view was locked in a weird position and if I went into the VAB and picked up a part it wouldn't let me put it down. Fixes on restarting game. Unknown trigger / if it has to do with my main game install, scrapyard, or KCT
Stage Recovery = Fine
Toolbar = Fine
KRASH - Toolbar Controller - Click Through Blocker = Fine - At this point tested with multi part ship.
chatterer - chatterer extended - experiment tracker - kerbal alarm clock - kerbal engineer redux - kerbal launch vehicals - [x] science = Fine
MechJeb - Oh! Scrap! - Precise Node = Fail
-Here I made a ship consisting of a pod, an rt-5, some basic fins, a modular girder segment, and a parachute. When I recovered vessel from launchpad I only ended up with the girder and the basic fins in inventory
-I tried this several times and found Goo and Engineer parts also recoverable. The pod and srb didn't seem to want to. I added an onion reentry vehical at one point and that time all parts recovered but that wasn't repeatable.
Disabled Oh! Scrap!
-All parts now seem to recover again
Other people who were having issues, did you also have Oh! Scrap! installed?
Thanks again for all your work!