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Posts posted by Sigmund Jähn
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Hi,
under 1.6.1 and also in 1.5.1 i had the Problem that Kerbalism’s Parts had been missing in the game! I have the Main Game and all DLC's and no CKan.
I helped my self and found a old fix of a user in the Internet:
"As a temporary fix, you can add this in a *.cfg file and drop it anywhere in your gamedata folder :
@PART[kerbalism-activeshield]:NEEDS[FeatureRadiation]:FINAL { @category = Utility }
@PART[kerbalism-gravityring]:NEEDS[FeatureComfort]:FINAL { @category = Utility }
@PART[kerbalism-greenhouse]:HAS[@MODULE[*]]:FINAL { @category = Utility }
@PART[kerbalism-chemicalplant]:HAS[@MODULE[*]]:FINAL { @category = Utility }
@PART[kerbalism-container-*]:HAS[@RESOURCE[*]]:FINAL { @category = Utility }
@PART[kerbalism-container-*]:HAS[@MODULE[*]]:FINAL { @category = Utility }"
Know it works fine, but i am not sure why this old bug is not fiexed. The solution is form 2017 and is still working. May i did a mistake when installing the Mod?
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Hi,
great work! Does it also worke with 1.5.1?
It works
[1.12.x] DMagic's Evolved Mods - Tracking Station Evolved 7.0 [12-17-2021]
in KSP1 Mod Releases
Posted
Someone using this mod under 1.6.1 and if does it worke?