Hi all. Quick update. I've been doing a lot more experiments/trial and error. So I've managed to rendezvous with the Mun, orbit the Mun in a stable circular orbit, AND return safely from the Mun.
My problem now is landing on the Mun. I have done it successfully several times but I had to turn on Infinite fuel in the debug menu (I know, shameful but it's helping me learn ) because the ship I'm using never seems to have QUITE enough fuel to get home (I have a two stage landing craft that starts with full fuel in Kerbin orbit, then I capture the Mun, establish orbit, land, engage second stage which is just the [pod, heat shield, flt-200 fuel tank, and Terrier rocket].
I'm still tweaking weight and fuel requirements to get everything balanced out so as usual it's a lot of trial and error. Of course it's a big system of equations so you add a little more fuel to the final stage and you have to adjust every other stage as well!
This is the monstrosity I have right now (I've been adjusting it a lot but this is from quite a few attempts earlier). It's obviously highly unstable but I feel like I need larger components (more fuel, bigger engines) to get the delta-v I need:
My next problem: I'm trying to design a 3 stage rocket that can land on the Mun but having a hell of a time getting all the right delta-v's. Based on the wiki I need ~3400m's for the ascent stage, Kerbin orbit insertion ~1000m's, TMI/Mun landing/Return ~3000m/s. I don't know if I can do that with my current research tree (see attached image):
Maybe I'm just not thinking out of the box?