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Trouble with Unity + KSP Part Tool
Max-Ksp replied to Nick_D's topic in KSP1 Modelling and Texturing Discussion
Hi ! @Nick_D @synapse187 https://forum.kerbalspaceprogram.com/index.php?/topic/189355-kspedia-creation-impossible-with-180-parttools-solved/&tab=comments&ct=1585683245 In the opening post of this thread you can get TMPro (step 2 of edit 2). However I don't have fixed the issue with prop, If anybody find a tips Edit : @synapse187 I saw your post, I think you will need to get an older version of Unity to use PartTools ( the creator suggest Unity 2019.2.2f1) but try with your versions. Maybe it will fox the prop issue, I don't know. -
Trouble with Unity + KSP Part Tool
Max-Ksp replied to Nick_D's topic in KSP1 Modelling and Texturing Discussion
Hi! I will send you tomorrow a link for TMPro. Yet I want resume my work on IVA too and I have exactly the same issue with prop. I think our problem is due to a PartTool failure but I am not qualified for solve it. If you find a solution share it please. -
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Hi ! I want resume my work on IVA (with MAS ) pack so I have installed KSP 1.9, Unity 2019.2.2, Last versions of PartTools and free TMPro. When I import an existing IVA with the PartTools pop-up all props are deleted. I can import props and place it and save but in the cfg files all props' coordinates are 0;0;0 I should be back on KSP 1.8 ? Thanks ! Edit KSP 1.8 don't change anything
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[1.6.x] Max-Ksp MAS IVA Pack (development)
Max-Ksp replied to Max-Ksp's topic in KSP1 Mod Development
Hi ! After not being online for few months. I want take time to work on IVA. I a apologize for the inconstant support of my pack. Last times I don't play KSP very much. I have installed Unity 2019.2.2 and PartTools and old free TMPro but seems don't work : If someone can help me ? Thanks -
Hi ! After not being online for few months. I want take time to work on IVA. Maybe it is not the right thread ? I have installed Unity 2019.2.2 and PartTools and old free TMPro but seems don't work : If someone can help me ? Thanks PS : I hope I don't flood your thread, I can delete. Edit : I have found a solution with other members Edit 2 : When I import an IVA space like MAS_Mk1-3 in Unity, all props are deleted. Yet props are in the cfg and in game, props works. I have a format exception message in Unity
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Really thanks ! 1-2 props a day ! Is not very slow
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It's pretty cool ! We can accomplish mission in total IVA ! @snakeruOh, You will release this? it's very nice
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[1.6.x] Max-Ksp MAS IVA Pack (development)
Max-Ksp replied to Max-Ksp's topic in KSP1 Mod Development
I think the best path is duplicate the stock part and edit iva and config. Thanks for explanation -
Hi ! With the "Science MAS update" we can create props to do science experience from the interior ?
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[1.6.x] Max-Ksp MAS IVA Pack (development)
Max-Ksp replied to Max-Ksp's topic in KSP1 Mod Development
Thanks ! I gonna take a look on this Edit : I have never play with Bluedog. What is the difference between FASA and Bluedog ? It's possible but I think that will corrupt save because this need edit config of the part. Except I create a new part ? -
[1.6.x] Max-Ksp MAS IVA Pack (development)
Max-Ksp replied to Max-Ksp's topic in KSP1 Mod Development
It's not a bad Idea Meanwhile, I believe that there is an iva for Apollo CM by MOARDV for Bluedog. You can check this if you want. -
[1.6.x] Max-Ksp MAS IVA Pack (development)
Max-Ksp replied to Max-Ksp's topic in KSP1 Mod Development
Hi ! Sorry for the release times ! I have released the IVA Mk1-3 on Github If you have remark or advice ? Maybe I can try to improve this IVA or create another Thanks ! -
[1.6.x] Max-Ksp MAS IVA Pack (development)
Max-Ksp replied to Max-Ksp's topic in KSP1 Mod Development
The NoHUD version is available now on GitHub ! -
[1.6.x] Max-Ksp MAS IVA Pack (development)
Max-Ksp replied to Max-Ksp's topic in KSP1 Mod Development
Hi all ! Max-Ksp MAS IVA Pack 1.0 available now on GitHub ! Tomorrow, I added a version without HUD Thanks !